资源列表
3D_object_recognition
- 3d图像识别的英文文章,推荐图像识别的朋友参考下-3d image recognition of the English article, a friend recommended to identify a reference image under the
opengl_2
- 本文实现简单的OPENGL类 ,本人是从其他地方搞到的-In this paper, the realization of a simple type OPENGL
WebCAD
- 基于JApplet与Java3D的3D模型浏览器-A 3D object viewer based on JApplet and Java3D.
myVR
- 使用VRML JAVA EAI 开发的3D浏览-A vrml java eai based 3D viewer.
fog
- 计算机图形学综合实验,场景的雾化效果,绘制一个物体及场景,用键盘控制雾化效果.-Integrated computer graphics experiments, the aerosol effect of the scene, drawing an object and scenes, using the keyboard to control the effect of atomization.
view
- 三维物体的多视口显示,计算机图形综合实验,利用多视口技术,并结合正投影和透视投影,在屏幕上绘制4个大小相同的区域。要求:4个区域内显示同一个物体-More than three-dimensional objects, as I indicated that a comprehensive experimental computer graphics, as I use more technology, in combination with orthographic projection an
flag
- 计算机图形综合实验四,摄像漫游与环视, 绘制至少一个三维物体及场景;在场景中添加上适当的光源,给物体贴上适当的纹理图, 实现摄像漫游:通过鼠标来上下左右地移动摄像机,也可通过键盘W、S、A和D键(或向上、向下、向左和向右方向键)来前后左右地移动摄像机,实现摄像机环视:通过鼠标或键盘旋转摄像机环顾四周,包括左右巡视、向上仰视和向下俯视-Experiment IV computer graphics, camera roaming and looking around, drawing at lea
CgReferenceManual
- 介绍cg开发的文档,包括cg核心api,cg在opengl,d3d下开发的api.-cg reference manual
shinDX
- DirectX 矩阵变换完全解析,制作的一个小DEMO-DirectX completely transform matrix analysis
jieping
- D3D游戏开发 游戏中截屏操作设计源代码-D3D game development game design operation Screenshots
jingmianxiaoguo
- D3D游戏开发 DirectX 9.0 游戏渲染 镜面效果-D3D Game Development DirectX 9.0 games mirror effect rendering
shexianpengzhuang
- D3D游戏开发 DirectX 9.0 射线碰撞示例-D3D Game Development DirectX 9.0 Collision-ray sample