资源列表
3Dshow
- wpf 3d show,just for fresh-wpf 3d show
GPU_CG
- GPU编程。介绍使用cg语言对GPU编程的一份好资料。-GPU programming. Introduced cg language programming on the GPU, a good information.
3DSee
- 三维模型浏览器,可以浏览off模型,并实现了选取功能-Three-dimensional model of the browser, you can browse off model, and to achieve the selected function
OpenGL
- OpenGL 是一个开放的三维图形软件包, 而Visual C+ + 是目前主要的OpenGL 开发工具。本文通过两个光照模型 的建立, 展现了OpenGL 强大的图形功能,-OpenGL is an open three-dimensional graphics package, while the Visual C++ is the main OpenGL development tools. In this paper, two illumination model, displayi
NxOgre_BloodyMess1.5.5
- NxOgre BloodyMess 1.5.5最后版本,NxOgre的指南没有说清楚,仅有BloodyMess是无法编译通过的,首先需要2.8.4的Physx,以及1.7.0以上的Ogre,还有编译BloodyMess所需的RC包。这里一并附上!另外说一下,NxOgre的官网已经被和谐了...www.nxogre.org,而最新的NxOgre可以在这里获得https://github.com/betajaen/nxogre。以及与Ogre结合所需的https://github.com/betaj
MFC_OSG_MDI
- osgMFC,基于MFC和OSG的3D图形渲染程序,需安装OSG之后才可编译。-osgMFC, based on the MFC and the 3D graphics rendering OSG procedure can be compiled after the installation of OSG.
OpenGL
- 很好的OpenGl学习资料,希望对大家有用。-A very document for studying OpenGL, hope it will help you.
ScenesDemo
- OGRE开发的带碰撞检测的场景例子.ScenesDemo带特殊效果.-OGRE development scene with examples of collision detection. ScenesDemo with special effects.
NormFet_WindowsXP_src
- 计算点云数据的法向量和局部特征,以备三维重建运用-The normals and features can be computed from a point cloud using the NormFet software
suconv
- su地震处理数据转换,可视化界面,使用方便,操作简单-su seismic processing, data conversion, visualization interface, easy to use, simple operation
OpenGL_App
- shader编程实用框架,用于3D编程,对于常用shader 编程人员很实用,不用进行繁琐的搭建shader 框架-the frame for the glsl,is used to 3D