资源列表
max
- 实现一个摄像头,分多个角度拍摄照片,利用这些照片进行三维重构用到的随机序列-Implement a camera to take pictures in several angles, the use of these photos were used in three-dimensional reconstruction of a random sequence
GIP
- CAD DXF format manager - Load - Draw - Change view point-CAD DXF format manager - Load - Draw - Change view point
6sidesbox
- directX9,绘制一个彩色立方体,沿着圆环路径做周期上下起伏运动。-directX9, draw a color cube, cycle up and down motion along the ring path.
Huffman
- 迄今为止见过的最方便的huffman编码,效率很高 一个外国人写的,很具有研究价值 Constructing a Huffman Tree according to the number of times each symbol appears in the data stream: 1) Create an array of N nodes, representing N possible symbols (ranging between 0 and N-1). 2) Set
Geometry
- 索引绑定几何体绘制(Geometry)示例-Index mapping binding geometry (Geometry) sample
osgShaderHelloWord
- osg的Shader,利用osg与GLSL结合,构建开发环境的基础HelloWorld例子,需要自己下载osg的库和数据文件。-using OSG and GLSL to create some face in some models. It s the basic progm of HelloWorld, User should download osg libs and it s data.
Shared_roi_scatter_3d
- 调入ROI和遥感影像,根据ROI生成三维散点图,能够手工选择波段显示。-generate the 3-D scatter diagram
Qt_MARCHING_CUBES
- qT_marching cube-qT_marching cube
Church_vrc
- 3D白色教堂 蓝色背景 VRML源代码 建筑物场景-3D church code
DemXLog
- 从DEM文件中提取中间点集,源码,输出为AVS文件-documents from the DEM extraction intermediate points, source, the output document for AVS
aa
- 这是自己做的一个3DMAX图形,里面图形的渲染是用VARY渲染的,希望各位朋友用的到;-This is a 3DMAX own graphics, which is VARY rendering graphics rendering, and I hope that friends used to
ch2_1
- 游戏编程 3D图象 游戏编程 3D图象 游戏编程 3D图象