资源列表
GLSL-noise
- 3D噪声纹理,一篇英文论文中的源码,非常有用-3D noise texture in an English paper source, very useful
opengl
- openGL与VC联合编程,实现在vc++的三维控件绘图功能
multipass_spotlight
- 此程序实现简单的为D3D在程序运行中通过鼠标位置来确定聚光灯的位置-This process simple for the D3D run by the mouse position to determine the location of the spotlight
Display-3D-Image
- 本程序是用于三维图像的,三维重建,非常有用-This procedure is used for three-dimensional images, three-dimensional reconstruction, a very useful
MFCOpenGL
- 画图软件,这是我上机实习做的用Opengl开发的2D画图软件(我们上机实习的大作业),它具有绘制图形,选定图形,裁剪图形。。。等等它全部采用Opengl开发制作,是你三维的好代码-Drawing software, which is on my machine to do the internship with opengl 2D drawing software development [we practice on a large machine operation], it has dra
matrixProjection
- It describes the matrix Projection in a 3d space
opengles
- OPENGL 开发3D程序的教程,里面详细介绍了OPENGL的各种接口的使用方法-OPENGL development of the 3D program tutorial, which details the use of various interfaces of the OPENGL
pong_collision
- 使用opengl库,实现的碰撞检测的源代码-the source code to implement collision detection
ComServer
- 基于共享内存写的通用控件,可以解决不同系统之间的通讯
OSMAN-2
- Lookout İ F,Tİ F,Nİ F komutları nı n uygulamaları
20050921094855818
- 本源码通过使用多边形减面算法,实现了模型的网格简化,为复杂三维模型的渐进表达,渐进传输提供了很好的参考
NURBS2
- 该算法建立了由最小二乘法,离散点曲率和离散点曲率变化和三项组成的目标函数并求出了最优控制点序列坐标,采用非线性优化方法对权因子序列进行了调整,确立了逼近误差的近似表示方法,并提出了包括上述方法的循环判断流程.-The algorithm was established by the least squares method, discrete points, the curvature and the curvature change and the three discrete points