资源列表
GL_shading_subdivide
- opengl下一个球体的细分过程,对图形学基础学习很有帮助-Curved surfaces are approximated by polygons How do we shade? Flat shading Smooth shading Two questions: How do we determine normals at vertices? How do we calculate shading at interior points?
Roaming
- MFC框架下的漫游,可直接贴图,形成游戏的场景
Fortune
- 一种优越的delaunay三角剖分,以及生成voinor图的程序,快速生成,算法简单。-A superior delaunay triangulation, as well as generate voinor plans, rapid generation, algorithm is simple.
gmeshsdk
- The mesh sdk (gmeshsdk) is a useful geometry library for manipulating 3D meshes and geometry data. It is currently being used on a variety of graphics projects including real-time graphics viewers, 3D paint systems, visualizing complex 3D datasets, a
admesh
- 模型检测与修复的源码,很有参考、研究与借鉴价值,值得一看-Model checking and repair, it is worth learning
proe5.0
- 可以画图的功能强大cad软件一定不要错过你值得拥有制图高级工具-You can paint the powerful CAD software must not miss you worthy of drawing advanced tools
nehe_code_01-05
- 学习3d技术的人肯定知道nehe的书吧 这个是这本书所有的源代码 有助于边学边练-learning skills are certainly aware of this, can the nehe this book is the source of all help to learn while training
aseview-1.1.0-bin
- ase文件预览器,ase可由max直接导出,对于游戏开发有显而易见的好处。-ase file preview devices, ase can be directly exported max for game development has obvious advantages.
source
- 基于草图方法的三维地形生成算法。来自日本东京大学的最新研究成果。-Sketch-based method of three-dimensional terrain generation algorithm. From the University of Tokyo, Japan, the latest research results.
part9
- OGRE基础教程基础教程9.pdf,OGRE基础教程的第9部分共9部分-OGRE basic course basic course 9. PDF, OGRE the 9 part of the basic course of nine parts
scooter
- 3ds japan scooter. It s very nice and small data