资源列表
M10_meshing
- ansys workshop M10_meshing
nurbsPP-3.0.11
- 用C++编写的nurbs曲面生成代码!非常好用-Nurbs surface VC++6.0 generated code based!
01641169_Humanoid-Synthesis-using-Clifford-Algebr
- 01641169_Humanoid Synthesis using Clifford Algebra.rar
VirtualEarth3DSetup
- microsoft公司的虚拟地求,功能超强-microsofmicrosofttmicrosoftmicrosoft
Computing-Hierarchical
- 三维模型的曲线骨骼提取算法,希望对大家有用!-Computing Hierarchical Curve-Skeletons of 3D Objects.A curve-skeleton of a 3D object is a stick-like figure or centerline representation of that object. It is used for diverse applications, including virtual colonoscopy and ani
GLScene.delphi 3D控件的中文说明
- delphi 3D控件的中文说明,很难找到的!和大家一起分享!,delphi 3D control of the English descr iption, it is difficult to find! And share with everyone!
EmptyProject
- 基于D3D的DXUT匡架编写的物体,灯光,材质和帖图的程序,希望大家指教!-DXUT Kuang-prepared objects, lights, materials and memories of the procedure, hoping that we improve!
Ragdoll
- 基于碰撞物理学的偶人动画,展示了一个可怜的角色被抛到空中的碰撞过程。碰撞到物体后根据自身的质点弹簧系统计算运动状态。-on collision physics program is animation, displaying a poor role was thrown into the air collision course. After the collision of objects based on their mass spring system to calculate the m
Direct3Dtoon
- 卡通渲染DirectX-Cell Shading DirectX
xxSkin2
- 利用D3D在Vc++进行的简单骨骼动画的实现,要求支持dx9sdk-Display in Vc use a simple skeletal animation to achieve, requesting support dx9sdk
Roaming-System
- 本程序为教师漫游系统,内含碰幢检测,当发现走不动时,可按END键将视角向下,方便移动 使用介绍: 键UP、W、w为向前 键DOWN、S、s为向后 键LEFT、A、a为视角向左 键RIGHT、D、d为视角向右 键HOME为视角向上 键END为视角向下 -The program for teachers roaming system, including collision detection buildings, walk when foun
vrml-browser
- wrl文件载入并进行多种方式的渲染绘制着色,smooth、flat、normal、light等。-wrl file loading and rendering a variety of ways to draw colored, smooth, flat, normal, light and so on.