资源列表
Reconstuction3d
- OpenCV+OpenGL 双目立体视觉三维重建代码以及文档使用opencv进行立体匹配获取视差图,三角剖分使用opengl进行纹理贴图-OpenCV+OpenGL binocular stereo vision 3D reconstruction code and documents using OpenCV stereo matching to obtain disparity map, triangulation using opengl for texture mapping
display
- 能动态的显示三维地形,并对地形进行浏览,非常美观-To achieve a dynamic display of three-dimensional topography, terrain and browsing, very beautiful
spherical-harmonic-lighting
- paper : spherical-harmonic-lighting
project
- vp中对目标的投影解决方案,解决了vega prime 中的投影问题-the demo for project in Vega Prime.
test3
- 我自己学dx9编程时候的一个练习,只渲染了简单的2个三角形(有纹理映射),可以用vk_up来简单控制摄像机视角,可以帮助大家入门-My own school dx9 programming when a practice only render a simple two triangle (texture mapping), with vk_up simple control of the camera angle, you can help people get started
3DsCoder
- 一套极为逼真的三维仿真,在算法上非常值得大家去学习的,有风吹过的草,有白云飘过的天空,有效果非常好的水-A set of extremely realistic three-dimensional simulation, the algorithm is very worthwhile for us to learn, with the wind over the grass, the sky has been白云飘have the effect of very good water
metaballs2
- metaballs 方法是三维绘制中一个很好的方法,该方法可以绘制出逼真的物体表面,简单,快速。-metalballs、 surface rendering。
vpSAMPLE
- vp的事例:用户自定义的碰撞检测模拟:防止运动物体穿越地形上的房屋的物体-vp examples: user-defined simulation of collision detection: objects to prevent movement of housing across the terrain objects
Digital_Image_Correlation_2010b
- 数字散斑相关(DSCM)程序
beyai2282
- 哈合法看见红点颏就哈棵行业语hakjhfjk a
perlin
- 一个自己写的效果代码,实现perlin噪声编码,实现动态模糊效果。-The effect of its own to write code to achieve perlin noise coding, dynamic blur effects.
MeshCut
- 对于一个只有顶点坐标和面片索引的三角形网格,求出一些基本的拓扑信息,如:面片的三条边索引,边的顶点索引,相邻的顶点索引,相邻的三角面片索引等等,一些很有用的三维网格数据的基本处理操作。