资源列表
vp2.0_programming
- 关于vega prime2.0的一点资料,对于学习MFC下的编程有一定的指导作用.-A point on the vega prime2.0 information, for learning MFC programming under the guidance of a certain role.
draw
- 通过opengl来读取文件顶点,然后用读取的顶点,分别绘制图形-the opengl vertex, read the file to draw graphics
GaborSimko
- The scene contains the following features a) Mirror effect b) An own stencil lighting effect c) Mesh and camera loader d) Bezier spline camera e) Tunnel f) Blending (Fade effect - color/picture, tunnel)
Chapter25Terrain
- XNA3.0创建地形,根据McGraw.Hill.Microsoft.XNA.Game.Studio.Creators.Guide.Jun.2007.pdf第25章改写-Xna3.0 terrain,based on McGraw.Hill.Microsoft.XNA.Game.Studio.Creators.Guide.Jun.2007.pdf chapter25
desk
- 3dMAX椅子模型,一个很简单的模型,适合初学者-3dMAX chair model
source
- 三维地形实时动态显示的核心技术研究
rp-3d-scanner
- DIY激光3D扫描仪,内有详细说明。根据这个原理,可以开发激光虚拟键盘-laser 3D scanner
vp_simple
- VEGA Prime 在VC环境下的开发示例。-VEGA Prime Sample
FBO-ExampleII
- fbo实例代码,有基本的fbo操作,也有mrt实例-fbo code examples, some basic fbo operations, there are also examples of mrt
VRML2
- 虚拟现实开发语言,方便进行模型构建,可视化-Virtual reality to develop language, to facilitate modeling, visualization
moveingcloud
- 通过纹理贴图来模拟动态的云彩,雨,雪等自然现象.
SPE_SDK_3.00
- 据说是中国第一个3D图像引擎,免费,但是说明文档是英文,