资源列表
空隙网路提取算法
- 基于最大球算法的空隙网路提取算法的开源源码-a network extraction algorithm based on the maxial ball source code
3D_piano
- 场景控制:ESC:退出程序 F1:窗口模式或全屏模式的切换 A,S,D,F,J,K,L:分别发出1-7四个音. -Scene control: ESC: exit procedures F1: window mode or full-screen mode switch A, S, D, F, J, K, L: the sound of four separately issued 1-7.
procejure
- 基于谱间预测的高光谱图像压缩。单向预测与双向预测,以及参考波段的最优选取
AutoQ3D-qt4source
- 采用Qt4实现的3D模型编辑软件源码,代码全部开源,功能强大。-a complete QT quick 3d model editor program
SkyBox1
- 3D中的天空盒 源代码 上下左右移动可以观看天空
fog
- 计算机图形学综合实验,场景的雾化效果,绘制一个物体及场景,用键盘控制雾化效果.-Integrated computer graphics experiments, the aerosol effect of the scene, drawing an object and scenes, using the keyboard to control the effect of atomization.
DeferredShading_version2
- 实现了基于directx的延时渲染,对初学者是不可多得的好资料。-Directx delay-based rendering, rare good for beginners.
wing
- This is for direct x mesh using sample code
stereomatchinggc
- 能够实现对立体视频对的读取每一帧信息,并用GC进行匹配保存-You can realize stereoscopic video information to read each frame, and saved stereomatching results with GC
1235
- 3d飞机 一个简单的直升飞机模型-3d max
OpenGL-BallCollision
- 基于OPENGL的简单程序,实现小球和墙的碰撞。功能:增加、减小小球半径,小球自由下落,控制小球上下左右运动,并加速。-OPENGL based on a simple procedure to achieve a small ball and wall collisions. Function: to increase, reducing the radius of the small ball, small ball free-fall, controlling the ball up an
anime_redner
- 使用directx進行的卡通繪製,代碼比較簡單,有興趣的人可以參考-Conducted using directx cartoon drawing, the code is relatively simple, those who are interested can refer to