资源列表
TriFormaAPIvba
- 06 -- TriForma API.ppt,非常好值得学习参考的Microstation二次开发的PPT。-06- TriForma API.ppt, very well worth learning Microstation reference to the secondary development of PPT.
用opengl可以画出圆弧
- 用opengl可以画出圆弧,可以修改程序中的角度,可画出任意的圆弧。
3dgirl
- 一个3d girl的游戏源码,相当有趣,值得仔细研究一下-3d girl game a source, very interesting, it is worth a closer look
Kris_Garrein
- The code uses following libraries: - extgl extension loading library - DevIL for texture loading - Nate s simple font library Rendering has following features: - 3 texture layers: base, detail and bump - Indexed vertex arrays
16Fog
- 使用VisualC++ Win32应用程序开发的一个OpenGL程序,实现雾的效果。-Using VisualC++ Win32 application development an OpenGL program to achieve the effect of fog.
MAXdbbgkgj
- 低版max能打开高版本的max 格式文件,里面自带视频教程,照着做可以的-Max can open high low edition version of Max format file, inside take video tutorials, can follow suit
hlsl
- 基于HLSL的 三维三角形 开发的环境是基于vc++的 能实现旋转 是初级入门的参考程序-trigle based on HLSL
scanalyze
- 斯坦福大学的多视角对齐和融合算法实现, 功能比较强大。-This is the Code of allign and merge from Standford University
Water_Simulation
- 开发工具:DirectX 9.0,VisualC++,极棒的水的模拟。-Tools : DirectX 9.0, VisualC + +, most of the water wand simulation.
simplify
- 三角网格简化算法从,适合图形学入门者学习。(From the algorithm of triangle mesh simplification, suitable for beginners to learn graphics.)
WildMagic4
- 很好用的3D动画引擎源代码,计算机图形学几何工具算法详解/Geometric Tools for Computer Graphics 配套源代码。由于网络不通畅,我去掉了原包中的例子和数据,仅留下代码库。
Summed-Area-Tables
- SAT(Summed Area Tables)算法的基于GPU硬件加速实现的详细描述,NVIDIA版-Summed Area Tables using Graphics Hardware