资源列表
DXUT_texture
- 以VC2003为开发环境,在D3D的平台下,实现贴图灯光效果-to VC2003 for the development environment, Motion platform to achieve map lighting effects
BumpMap
- Directx9例程 关于多层纹理贴图的例子,有详细注释!-Directx9 routines on the multi-storey textures example, a detailed notes!
JVT-V069
- 多视角视频编码JMVC代码的改进算法介绍。但是还未被JVT采用。-An improved version of the Multi-view Video the coding JMVC code. But has not been adopted by the JVT.
article_tnurbs
- Project Trimmed Nurbs Surface
rooml
- 用vrml编写的一个3D的房间.可以用IE浏览,但必须安装一个vrml的插件.如果是网景的话,可以直接浏览.-using VRML 3D prepared in a room. Internet Explorer can be used, but must install a VRML plug-in. If Netscape, you can browse directly.
chalmesh-1.19a.tar
- Public Domain, Stand-alone Mesh/Grid Generator, Structured Grid Generation, Overlapping, Chimera grids, Hyperbolic structured mesh generation -Public Domain, Stand-alone Mesh/Grid Generator, Structured Grid Generation, Overlapping, Chimera grids, Hy
Strips
- because of the bus width limitation from CPU to GPU, if we want to decrease the transfer time, we d better use triangle strips instead of triangle lists
osgModeling-0.1.1-src
- OSG建模,拉伸,旋转,放样等各种复杂模型的建模方法。(OSG modeling, stretching, rotating, lofting and other complex model modeling methods.)
3DS_VC6_VC7
- 导入3Ds模型的程序,里面注释不多,而且可能有高手会更高效的方法,不过至少可以做些技术交流,-3Ds model into the procedures inside the Notes are limited, and the master will likely be more efficient, But at least they can do technical exchanges,
opengl_afterclass
- opengl学习第七版的随书源码,有书的同道可以随书练习-the opengl learn the seventh edition with the book source, fellow book can practice with the book
TriMesh2MT
- Convert a triangle mesh to a multi-triangulation,trimesh2mt reads a triangle mesh from file and writes a multitriangulation representing the same shape.-triangulation,trimesh2mt reads a triangle mesh from file and writes a multitriangulation repr
NewOsg
- 一个简单的基于osg和MFC的例子,只是测试一下osg的功能。-a simple instance based on osg and MFC.I only want to see the function of osg