资源列表
DPTRI
- 三维图形显示的程序-3D graphics procedures
Untitled
- 提取图片为“lx5.jpg”的光强三维分布-To extract the image as a "lx5. JPG" three-dimensional distribution of luminous intensity
dx9_shadow_volume
- // Note: The buildShadowVolume() method contains a data type called MeshVertex, //which is basically hard-coded to work with my sample s teapot mesh. //If you want to use another mesh instead of the teapot, you ll need to // find out what the F
OpenCV
- 基于OpenCV的图像处理,做边缘检测 -OpenCV-based image processing, do edge detection OpenCV-based image processing, edge detection to do
De23sktop
- 【谷速软件】matlab代写源码-各种聚类算法的比较 可以作为参考使用-[Valley] matlab software to write fast code- compare various clustering algorithms can be used as references
volvis2001
- vc6.0实现三维数据的体绘制,所用是经典的光线追踪法,效果可以。-Devoted to OpenGL programming techniques. In order to combine the vc6.0 achieve volume rendering three-dimensional data, the use of a classic ray tracing method, the effect can be.
GraphBall
- 图形学之Phong模型C#实现,含详细注释。-Phong model implemented by C#.
875644
- 地形平面(灰度)图转立体图示例-terrain Plane (Gray), a three-dimensional map to map Example
vrml1to2
- 将vrml1格式代码转换成vrml2格式代码的工具。对于早期的三维软件很有用。
DirectX_3D_Coordsys
- <三维坐标系和几何学>介绍在使用“Direct3D立即模式”开发3d图形 程序时必须掌握的3d坐标的几何概念---DirectX 3D的左手坐标系。
a1155
- 骨骼动画.用c++ opengl 实现, 写得不错,值得初学者借鉴。-Skeleton animation. With c++ Opengl realized, well written, it is worth drawing for beginners.
mcsrccode
- maching cube的vc源代码,可以参考下做法,做算法用