资源列表
CAD2
- 这本书是非常经典的的书籍.而且是英文原著.其内容更加好
osganimate
- used to create osganimate 3d scene in osg engine.
DeterminingDepthinScenesource
- 三维图形中的深度测试,里面的注释详尽,方便用户使用-Three-dimensional graphics in-depth testing, which comments detailed, user-friendly
labirinto3d
- A labyrinth behing developed in c++ with opengl.
big_man
- Sample of PLY File made in Blender and exported PLY mode to be read in Open GL
TransWndDX.rar
- 网上有很多半透明窗体的实现方式,主要是使用了UpdateLayeredWindow函数。 我在网上搜了一下资料,用DirectX9实现了半透明窗体。,Online There are many ways to achieve translucent form is mainly used UpdateLayeredWindow function. I found a bit of information on the Internet, using DirectX9 achieved tran
WPF实现三维效果
- WPF实现三维效果,动画绚丽效果,实现按钮扩散出多个内容等等 -WPF Three-dimensional effects, animation, brilliant effects, spread out buttons to achieve more than the content, etc.
MFCRendering
- 这是VTK和MFC结合开发的一个小程序,能在MFC环境下实现面绘制-This is the VTK and MFC with a small development of the procedures, the environment in MFC under surface rendering
粒子系统
- opengl 的粒子系统
chabei
- VC++6.0中OPenGL描绘茶杯,添加定时器,产生旋转效果-VC++6.0 in OPenGL depicted cup, add the timer to produce rotation effect
libax2_src_sep26_2004
- Source for skeletal animation for Quake MD2 -Source for skeletal animation for Quake MD2 !!
class
- 凸多面体的线消隐,C++实现的,一个比较简单的程序-Convex polyhedron of the line blanking