资源列表
ManagedDirectX9_17
- managed direct 3d 范例-managed direct 3d example
point-light
- 演示如何使用一个点光源与D3DX对象。你可以轨道现场使用向左箭头和向右箭头键。此外你可以提高相机的上箭头$r键和$l下箭头$r键。-Demonstrates how to use a point light with D3DX object. You can track the site using the left and right arrow keys. In addition, you can improve the camera UP and DOWN arrow keys.
Gouraud
- 转动的彩色立方体(1~2人)谭飞、吴颖颖 1) 绘制一个不停转动的彩色立体球,可以绕着任意方向旋转; 2) 采用一定的光照明技术,考虑环境光、反射光以及镜面光的作用; 3) 采用消隐算法,体现立方体表面的遮挡关系; 4) 具有较好的动画效果,消除闪烁现象; 5) 不可以采用OpenGL中的函数。 -Rotating color cube (1 ~ 2)谭飞,吴颖颖1) draw a non-stop rotation of the color three-dimensi
BoardGame
- 图形学编程,实现3D棋盘效果,可以旋转,放置棋子
DynViews
- 2D, 3D图像的自由view,按button2d, 3d view窗自由增加。-2D, 3D images of the Liberal view, by button2d, 3d view window more freedom.
Lamp_model_v1
- Using NURBS curve to draw a lamp
osgMeshExporterCodeV2
- 基于OSG的转化OGRE的MESH模型程序-OSG-based model of the transformation process OGRE MESH
FormSceneMoveJiSuan
- 利用arcgis engine的scene进行三维地形的显示,并进行剖面线绘制、三维叠加,符号标注-Use arcgis engine of three-dimensional terrain display scene, and cross-sectional line drawing, three-dimensional stack, symbol label
pie3d
- c++实现3d饼状图绘制,有些需要自己填-c++ achieve 3d pie chart drawn
lesson06
- this Cube in java android-this is Cube in java android
texLand3D
- Pro Java 6 3D Game Development 中的源代码。3D 动画。-Pro Java 6 3D Game Development in the source code. 3D animation.
MyTerrain2
- 本程序实现了对三维地形的动态生成和模拟技术,并根据不同地形的高程绘制不同以不同的颜色-This program implements the dynamic three-dimensional terrain generation and simulation, and terrain elevation mapping according to different colors in different