资源列表
TestCollision
- 使用GPU功能实现碰撞检测的功能,代码简单易懂,适合入门!-Use GPU functions realize the collision detection function, code easy to understand, suitable for entry!
CgReferenceManual
- nvidia 的gpu编程语言 cg的用户手册 学习u3d shader的可以参考-the U3D shader the the nvidia gpu programming language cg user manual to learn can refer to
Winter3D
- OPENGL实现冬季三维场景。可控制人物在其中漫游。场景为冬季野外雪地景色,天气晴朗,天空中浮着几朵白云,不时听到轰隆声响起,就会有成群的歼10战斗机呼啸而过。而地面是一望无垠的雪地,雪地上堆着许多雪人。你可以控制镜头在该场景中漫游,可以随时停住飞机或让飞机继续飞行。 -OPENGL realize 3 d scene in winter. Controlled character roaming in it. Scenarios for winter snow scenery, wild we
MITKTest
- 利用MITK实现对DICOM文件的读入并实现三维重建-Using MITK read and realize the 3 d reconstruction of DICOM file
TOpenGL
- opengl-opengl
3DSolids
- 这是一个使用XAML进行3D编程的例子,有一定的借鉴意义!显示效果也很眩!有动画效果!-This is a 3D programming with XAML example, there is a certain significance! The display is also very dizzy! Animation!
Systeme-solaire
- Système solaire : terre qui tourne autour de la soleil
neheOpenGL_soure
- NeheOpenGl编程源代码,参考价值很高,值得学习!-NeheOpenGl programming source code, reference value is very high, it is worth learning!
KinectDepthHistogram
- 利用kinect for windows sdk,在visual studio中提取深度信息,及其直方图-This program can extract depth image and its histogram with the Kinect for Windows sdk in the visual studio.
Outline-font_OpenGL
- OpenGL实现轮廓文字的显示与旋转.代码包含大量OpenGL的基本操作,有助于提高对OpenGL的理解。-OpenGL outline font display and turn.
MarchingCubes
- 移动立方体(MarchingCubes)算法是面绘制算法中的经典算法,它是W.Lorensen等人于1987年提出来的一种体素级重建方法。因其原理简单容易实现,得到了广泛的应用。-The marching cubes (marchingCubes) algorithm is a classical algorithm in the surface rendering algorithm, it is W.Lorensen, who in 1987 put forward a voxel-leve
dibr
- 用matlab实现基于DIBR的虚拟视点图像绘制技术,完成虚拟视点图像生成。-failed to translate