资源列表
CG
- 计算机图形学实验作业 包括直线椭圆算法 扫描线填充 区域剪裁 Bezeir曲线曲面 3D变换-Computer Graphics experimental work, including straight-line scan-line algorithm for filling regions oval cut Bezeir curves and surfaces 3D Transform
OPENGLNURBS
- 通过对opengl库的引用,实现了nurbs曲线面的绘制,具有3d和2d相关建模功能的极大参考借鉴作用。-By opengl reference library and realized nurbs curve surface rendering with 3d and 2d modeling capabilities related to the role of a great reference to learn from.
OPENGLVC
- OPGL的编程参考资料,OPENGL及其基于VC++6.0的开发,pdf文件。-OPGL programming reference, OPENGL and based on VC++6.0 development, pdf file.
MagicDivinity
- 使用D3D绘制UI的例子,使用三维坐标绘制用户界面-The use of D3D rendering UI example of the use of three-dimensional coordinates of drawing the user interface
GPSOK
- skyline 的GPS功能使用的一个例子。-an example to show how to use skyline‘s GPS utilities
slide
- VTK的sliderWidget功能测试,实现手动调整DIFFUSE VALUE-VTK' s sliderWidget functional testing, achieving manually adjust DIFFUSE VALUE
simpleraycast
- 光线投射法三维重建,基于VTK的简单例程-Ray Casting three-dimensional reconstruction, based on a simple VTK routines
FPCamera
- DX下的第一人称摄像机很不错的示例 对DX新手很有帮助 -DX for the first-person camera is a good example of the DX novice helpful
PickWeapon
- DX 物品 模型 绑定 将物体绑定到模型上,实现人物佩戴武器-DX goods model binding model of the object bound to realize the person wearing of arms
Transformations
- DX三维变换实例工程 拥有控制界面 详细介绍3D空间变换-DX Engineering has a three-dimensional transform an instance of the control interface detailed 3D space conversion
Asteroids
- 一个基于D3D的完整的空间射击游戏源代码 特效 摄像机控制 DX环境-DX GAME