资源列表
caihong
- 在VC++环境中用OpenGL实现彩虹的绘制-In VC++ environment using OpenGL for rendering the achievement of the Rainbow
Poolcode
- direct3d 设计的台球游戏,对这方面学习的人有帮助-direct3d billiards game design, learning in this area has to help
shadow
- 一个OPENGL的练习程序,来进行形状的编辑-OPENGL practice a process to shape the editorial
SimpleNurbsProject
- 用OPEN GL绘出一个贝塞尔曲面,网格化,可人机交互,含光源,可旋转-OPEN GL mapped using a Bezier surface, grid, and can be human-computer interaction, including light source, can rotate
firstProject
- this source code render some objects above a table
cgalsubdivision
- mesh subdivision using CGAL and C-mesh subdivision using CGAL and C++
main
- OPengl 图形设计中的 Texture in the shader system 源文件-OPengl graphic design Texture in the shader system source files
ply-readandwrite
- 三维显示软件,ply格式读取 来自欧洲米开朗琪罗工程,请大家给与关注-3D show software code
Nodes
- BS Contact Web3D 7.205 的原型定义-PROTO of BS Contact Web3D 7.205
pr
- it is a cube by which varous glut functions areused for various textural material-it is a cube by which varous glut functions areused for various textural material..
directx9.03dsourcecode
- directx9.03d游戏开发编程基础源码-directx9.03dsourcecode
CMesh
- 自己封装了一个类 用来加载 渲染D3D模型文件-Their own type of packaging used to load a model file D3D rendering