资源列表
Scenegraphs
- 非常实用的osg编程示例.全面介绍了osg类库的使用,建议大家学习-OSG very practical programming examples. A comprehensive introduction to the OSG library use, suggest that you learn
jqr
- 小程序,实现机器人在三维空间行走过程,使用ogre技术!-Small procedures, the realization of the robot in three-dimensional space to walk the course, the use of technology ogre!
GameFrame
- 三维人物绘制,使用DirectX的ID3DXAnimationController接口实现三维人物绘制,其中包括骨骼蒙皮技术。注意:编译时一定要将Resource文件夹拷贝到Debug或Release目录下。-Drawing three-dimensional characters, the use of the DirectX interface ID3DXAnimationController drawing three-dimensional figures, including skin
vrmlcode
- 用scr ipt 在vrml 中动态的为新建的节点添加路由-With scr ipt in Dynamic VRML for the new node to add routing
GraphicsMM_3D
- WPF的三维程序.三维动画,三维碰撞测试,三维灯光,三维矢量,矩阵变换.-WPF three-dimensional process. Three-dimensional animation, three-dimensional crash test, three-dimensional light, three-dimensional vector, matrix transformation.
VRML2
- 虚拟现实开发语言,方便进行模型构建,可视化-Virtual reality to develop language, to facilitate modeling, visualization
OpenGL
- OpenGL示例程序,学习很实用的开发方法,入门首选-OpenGL sample programs, learning to develop practical methods, the preferred entry
foutain
- 本程序是基于OSG的一个源代码程序,所用的环境是05.NET,应用粒子效果来实现了喷泉模拟-This procedure is based on the OSG source code of a procedure used in the environment is 05.NET, the application of particle effects to achieve a fountain simulation
21.rainandsnow
- 本程序是基于OSG环境下的一个程序,OSG是(openscenegraph)的简称,即开放场景图像,是用来处理3D和2D图形的-This procedure is based on the OSG environment of a program, OSG is (openscenegraph) the short title, that is, open scenes images, is used to dealing with 3D and 2D graphics
3DGraphic
- 这是我初学opengl写的两个关于旋转物体的代码,一个是行星旋转模拟,一个是模拟机器人手臂,可供初学者使用-This is what I wrote two novice opengl on the rotating object code, a planetary rotation simulation, a simulated robot arm is available for beginners to use
qglviewer-1.4.tar
- 一个在3d 环境中提供多种镜头的程序,可以变换多种角度-In a 3d environment, the lens provides a wide range of procedures, to change a variety of angles
A08_show3Dmode
- 本程序使3DS文件所显示的模型能在opengl平台下显示。-This procedure 3DS file so that the model shown in opengl platform show.