资源列表
Tiling
- 基于等高线的三维重建地形,vc环境实现三角网格的划分-Based on the contour lines of the three-dimensional reconstruction of the terrain, vc environment to achieve the division of the triangular grid
FirstCamera
- 世界上最短的基于DXUT框架的第一人称摄像机例子,d3d的例程中的代码很长, 笔者就只想用其中的第一人称摄像机,花了好几天研究了多个相关例程,抽出 其中的摄像机,改写了最简单的摄像机例子,在学习d3d的坐标变换中晕头的弟兄们 哈哈... -The world s shortest DXUT framework based on first-person camera example, d3d code of the routine is very long, I
AET
- AET边表,主要实施三维变换,放大,缩小,移动等-AET side table, the main implementation of three-dimensional transform, enlarge, shrink, move, etc.
read3ds
- 此程序的主要功能是3ds文件的导入,在VC 环境下读取3ds模型-This program
IDLprogram
- IDL可视化分析与应用(随书程序),idl visualization program-IDL visualization analysis and application (with the book procedures), idl visualization program
fire2
- D3D例子系统写的火焰效果 挺好的 大家可以借鉴-D3D examples of the flame effect system to write nice we can learn from
dixing3D
- 立体显示地形,效果不错,可以实现程序,看立体的地形图,opengl实现-Stereoscopic display terrain, good results can be achieved procedures, see three-dimensional topographic map, opengl achieve
hongorlan
- 红蓝交替显示,戴上立体眼睛可以看立体,已经调试-Alternating red and blue indicate that the eyes can be seen wearing a three-dimensional three-dimensional, have been debug
caise3D
- OpenGL动画,实现运动彩色立方体旋转,OpenGl动画主要是通过提供的双缓存实现。一个用来作图,一个用来显示,运行可以实现-OpenGL animation, to achieve color cube rotating movement, OpenGl animation provided mainly through the realization of double-buffering. One for mapping, one for display, operation can b
gongda
- 用户犹如身临其境,在工大校园内漫游,一切走向和行动完全由用户自行控制。-Users feel as if, in the campus roaming workers, and actions toward all completely controlled by the user on its own.
Mesh45
- 三维科学图形包括三维网线图形;三维线状图形;三维坐标设置;填充网状图形;填充颜色的层数;颜色分层的数值条;向顶部和底部投影;边框设置;背景颜色设置;实体图形;等高线图形。给定zij=f(xi,yj)离散数据点,三维图形控件可以绘制出各种精美的图形。三维 图形控件包含的文件有:mesh45.ocx,olch3d32.dll,meshxyz.dll。-Three-dimensional graphics, including three-dimensional network of scientif
SimpleNurbs
- 一个老外写得曲面的短小精悍的源代码,一个老外写得曲面的短小精悍的源代码-Written in a foreign surface dapper source code, written in a foreign surface dapper source code