资源列表
openg-3d
- 关于opengl三维动态图绘制的一个应用程序
OpenGL高级编程与可视化系统开发
- opengl 的经典实例 opengl 的经典实例
openGLline
- openGl读取内置数据文件连接画线的程序,可以在点与线之间切换
opengl_view
- opengl,vc6.0环境下写的一个模拟月球绕地球转的一个程序
STLViewer
- 利用opengl读stl文件,可实现图形的旋转和定向查看
OpenGL
- VC6.0+OpenGL实现纹理立方体旋转,程序比较简单,适合入门者学习。
test5
- Expanding on the last tutorial, we ll now make the object into TRUE 3D object, rather than 2D objects in a 3D world. We will do this by adding a left, back, and right side to the triangle, and a left, right, back, top and bottom to the square. By doi
test07
- In this tutorial I ll teach you how to use three different texture filters. I ll teach you how to move an object using keys on the keyboard, and I ll also teach you how to apply simple lighting to your OpenGL scene. Lots covered in this tutorial, so
test9
- Welcome to Tutorial 9. By now you should have a very good understanding of OpenGL. You ve learned everything from setting up an OpenGL Window, to texture mapping a spinning object while using lighting and blending. This will be the first semi-advance
test10
- While it is perfectly alright to code a 3D environment as a long series of numbers, it becomes increasingly hard as the complexity of the environment goes up. For this reason, we must catagorize our data into a more workable fashion. At the top of ou
test11
- Well greetings all. For those of you that want to see what we are doing here, you can check it out at the end of my demo/hack Worthless! I am bosco and I will do my best to teach you guys how to do the animated, sine-wave picture. This tutorial is ba
test18
- Quadrics are a way of drawing complex objects that would usually take a few FOR loops and some background in trigonometry. We ll be using the code from lesson seven. We will add 7 variables and modify the texture to add some variety :)