资源列表
lashenxianshi
- 将3D模型进行拉伸显示,方便分析。依据来自自己填写的数字-3D model of the stretch display for easy analysis. To fill out according to figures from the
latihan
- augmented reality with ARToolKit and open GL
lecture2-650
- Present a mathematical framework for discussing the topics in the remainder of the courseDuality, Convex Hulls, Envelopes, Voronoi Diagrams, and Delauney Triangulations-Present a mathematical framework for discussing the topics in the remainder of th
Lensflare
- ogre 实现镜头光晕 官网详细源码及图片-ogre achieve lens flare source and the official website for more pictures
lesson03
- 添加颜色:作为第二课的扩展,我将叫你如何使用颜色。你将理解两种着色模式,在左图中,三角形用的是光滑着色,四边形用的是平面着色。-Port of the NeHe OpenGL Tutorial (Lesson 3: Colors) to Java using the Jogl interface to OpenGL.
lesson04
- 如何旋转三角形和四边形。左图中的三角形沿Y轴旋转,四边形沿着X轴旋转。-How to rotate the triangle and quadrilateral. The triangles along the left Y axis, the quadrilateral along the X axis.
lesson06
- 纹理映射:在这一课里,我将教会你如何把纹理映射到立方体的六个面。-Texture mapping: In this lesson, I will teach you how to texture map to the six faces of the cube.
lesson07
- 光照和键盘控制:在这一课里,我们将添加光照和键盘控制,它让程序看起来更美观。-Lighting and keyboard control: In this lesson, we will add lighting and keyboard control, which make the program look more beautiful.
lesson08
- 混合:在这一课里,我们在纹理的基础上加上了混合,它看起具有透明的效果,当然解释它不是那么容易,当希望你喜欢它。-Hybrid: In this lesson, we add the texture based on a hybrid, it looks transparent effect, of course, it is not so easy to explain, as I hope you like it.
Lesson34
- NEhe34课内容与10课内容的结合,可以实现地形漫游-NEhe34 course content and the content of the combination of 10 lessons, can roam the terrain
lesson4
- OpenGL 的几何变换演示代码,演示了基本的几何变换原理-OpenGL demo code of geometric transformations, to demonstrate the basic principles of geometric transformations
Lesson5
- 完美的圆柱,个人处于好奇的想法,我想得到一个代码-perfect clyline