文件名称:clouds
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- 上传时间:2008-10-13
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文件大小:508.88kb
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已下载:0次
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基于direx对云的模拟The procedural clouds sample demonstrates the use of vertex and pixel shaders to generate realistic, moving cloud layers. The sample uses dependant texture reads to perturb a cloud texture map.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
resource.h
media/
media/cloudsTurb256.tga
media/rockdark.bmp
shaders/
shaders/clouds.psh
shaders/clouds.vsh
Clouds.cpp
Clouds.dsp
Clouds.dsw
Clouds.exe
directx.ico
README.txt
framework/
framework/d3dapp.cpp
framework/d3dfile.cpp
framework/d3dfont.cpp
framework/d3dutil.cpp
framework/dxutil.cpp
framework/d3dapp.h
framework/d3dfile.h
framework/d3dfont.h
framework/d3dres.h
framework/d3dutil.h
framework/dxutil.h
winmain.rc
media/
media/cloudsTurb256.tga
media/rockdark.bmp
shaders/
shaders/clouds.psh
shaders/clouds.vsh
Clouds.cpp
Clouds.dsp
Clouds.dsw
Clouds.exe
directx.ico
README.txt
framework/
framework/d3dapp.cpp
framework/d3dfile.cpp
framework/d3dfont.cpp
framework/d3dutil.cpp
framework/dxutil.cpp
framework/d3dapp.h
framework/d3dfile.h
framework/d3dfont.h
framework/d3dres.h
framework/d3dutil.h
framework/dxutil.h
winmain.rc