文件名称:CImg
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- 上传时间:2008-10-13
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文件大小:5.2mb
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已下载:0次
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一个图像处理的C++类库,封装了常用算法,如图像的读写,旋转等功能
(系统自动生成,下载前可以参看下载内容)
下载文件列表
CImg/
CImg/CHANGES.txt
CImg/CImg.h
CImg/compilation/
CImg/compilation/unix_gnu_gcc_3/
CImg/compilation/unix_gnu_gcc_3/compile_linux.sh
CImg/compilation/unix_gnu_gcc_3/compile_solaris.sh
CImg/compilation/unix_gnu_gcc_3/README.txt
CImg/compilation/win_bloodshed_devcpp_4/
CImg/compilation/win_bloodshed_devcpp_4/CImg_test.dev
CImg/compilation/win_bloodshed_devcpp_4/fade_images.dev
CImg/compilation/win_bloodshed_devcpp_4/hough_transform.dev
CImg/compilation/win_bloodshed_devcpp_4/image_registration.dev
CImg/compilation/win_bloodshed_devcpp_4/inpainter.dev
CImg/compilation/win_bloodshed_devcpp_4/inrcast.dev
CImg/compilation/win_bloodshed_devcpp_4/odykill.dev
CImg/compilation/win_bloodshed_devcpp_4/pde_heatflow2D.dev
CImg/compilation/win_bloodshed_devcpp_4/pde_TschumperleDeriche2D.dev
CImg/compilation/win_bloodshed_devcpp_4/pde_TschumperleDeriche3D.dev
CImg/compilation/win_bloodshed_devcpp_4/pslider.dev
CImg/compilation/win_bloodshed_devcpp_4/README.txt
CImg/compilation/win_bloodshed_devcpp_4/render3d.dev
CImg/compilation/win_bloodshed_devcpp_4/tetris.dev
CImg/compilation/win_bloodshed_devcpp_4/tutorial.dev
CImg/compilation/win_borland_bcc32_5/
CImg/compilation/win_borland_bcc32_5/compile_bcc32.bat
CImg/compilation/win_digital_mars_compiler_8/
CImg/compilation/win_digital_mars_compiler_8/compile_dmc.bat
CImg/compilation/win_digital_mars_compiler_8/README.txt
CImg/compilation/win_intel_icl_8/
CImg/compilation/win_intel_icl_8/compile_icl.bat
CImg/compilation/win_lapack_DLLs/
CImg/compilation/win_lapack_DLLs/BLAS.dll
CImg/compilation/win_lapack_DLLs/LAPACK.dll
CImg/compilation/win_lapack_DLLs/LAPACK.lib
CImg/compilation/win_lapack_DLLs/README.txt
CImg/compilation/win_microsoft_visual_cpp_6/
CImg/compilation/win_microsoft_visual_cpp_6/CImg_test.dsp
CImg/compilation/win_microsoft_visual_cpp_6/CImg_test.dsw
CImg/compilation/win_microsoft_visual_cpp_6/CImg_test.opt
CImg/compilation/win_microsoft_visual_cpp_6/fade_images.dsp
CImg/compilation/win_microsoft_visual_cpp_6/fade_images.dsw
CImg/compilation/win_microsoft_visual_cpp_6/fade_images.opt
CImg/compilation/win_microsoft_visual_cpp_6/hough_transform.dsp
CImg/compilation/win_microsoft_visual_cpp_6/hough_transform.dsw
CImg/compilation/win_microsoft_visual_cpp_6/hough_transform.opt
CImg/compilation/win_microsoft_visual_cpp_6/image_registration.dsp
CImg/compilation/win_microsoft_visual_cpp_6/image_registration.dsw
CImg/compilation/win_microsoft_visual_cpp_6/image_registration.opt
CImg/compilation/win_microsoft_visual_cpp_6/inpainter.dsp
CImg/compilation/win_microsoft_visual_cpp_6/inpainter.dsw
CImg/compilation/win_microsoft_visual_cpp_6/inpainter.opt
CImg/compilation/win_microsoft_visual_cpp_6/inrcast.dsp
CImg/compilation/win_microsoft_visual_cpp_6/inrcast.dsw
CImg/compilation/win_microsoft_visual_cpp_6/inrcast.opt
CImg/compilation/win_microsoft_visual_cpp_6/odykill.dsp
CImg/compilation/win_microsoft_visual_cpp_6/odykill.dsw
CImg/compilation/win_microsoft_visual_cpp_6/odykill.opt
CImg/compilation/win_microsoft_visual_cpp_6/pde_heatflow2D.dsp
CImg/compilation/win_microsoft_visual_cpp_6/pde_heatflow2D.dsw
CImg/compilation/win_microsoft_visual_cpp_6/pde_heatflow2D.opt
CImg/compilation/win_microsoft_visual_cpp_6/pde_TschumperleDeriche2D.dsp
CImg/compilation/win_microsoft_visual_cpp_6/pde_TschumperleDeriche2D.dsw
CImg/compilation/win_microsoft_visual_cpp_6/pde_TschumperleDeriche2D.opt
CImg/compilation/win_microsoft_visual_cpp_6/pde_TschumperleDeriche3D.dsp
CImg/compilation/win_microsoft_visual_cpp_6/pde_TschumperleDeriche3D.dsw
CImg/compilation/win_microsoft_visual_cpp_6/pde_TschumperleDeriche3D.opt
CImg/compilation/win_microsoft_visual_cpp_6/pslider.dsp
CImg/compilation/win_microsoft_visual_cpp_6/pslider.dsw
CImg/compilation/win_microsoft_visual_cpp_6/pslider.opt
CImg/compilation/win_microsoft_visual_cpp_6/Release/
CImg/compilation/win_microsoft_visual_cpp_6/Release/CImg_test.obj
CImg/compilation/win_microsoft_visual_cpp_6/Release/CImg_test.pch
CImg/compilation/win_microsoft_visual_cpp_6/Release/vc60.idb
CImg/compilation/win_microsoft_visual_cpp_6/render3d.dsp
CImg/compilation/win_microsoft_visual_cpp_6/render3d.dsw
CImg/compilation/win_microsoft_visual_cpp_6/render3d.opt
CImg/compilation/win_microsoft_visual_cpp_6/tetris.dsp
CImg/compilation/win_microsoft_visual_cpp_6/tetris.dsw
CImg/compilation/win_microsoft_visual_cpp_6/tetris.opt
CImg/compilation/win_microsoft_visual_cpp_6/tutorial.dsp
CImg/compilation/win_microsoft_visual_cpp_6/tutorial.dsw
CImg/compilation/win_microsoft_visual_cpp_6/tutorial.opt
CImg/compilation/win_microsoft_visual_NET_2003/
CImg/compilation/win_microsoft_visual_NET_2003/CImg_test.vcproj
CImg/compilation/win_microsoft_visual_NET_2003/fade_images.vcproj
CImg/compilation/win_microsoft_visual_NET_2003/hough_transform.vcproj
CImg/compilation/win_microsoft_visual_NET_2003/image_registration.vcproj
CImg/compilation/win_microsoft_visual_NET_2003/inpainter.vcproj
CImg/compilation/win_microsoft_visual_NET_2003/inrcast.vcproj
CImg/compilation/win_microsoft_visual_NET_2003/odykill.vcproj
CImg/compilation/win_microsoft_visual_NET_2003/pde_heatflow2D.vcproj
CImg/compilation/win_micros
CImg/CHANGES.txt
CImg/CImg.h
CImg/compilation/
CImg/compilation/unix_gnu_gcc_3/
CImg/compilation/unix_gnu_gcc_3/compile_linux.sh
CImg/compilation/unix_gnu_gcc_3/compile_solaris.sh
CImg/compilation/unix_gnu_gcc_3/README.txt
CImg/compilation/win_bloodshed_devcpp_4/
CImg/compilation/win_bloodshed_devcpp_4/CImg_test.dev
CImg/compilation/win_bloodshed_devcpp_4/fade_images.dev
CImg/compilation/win_bloodshed_devcpp_4/hough_transform.dev
CImg/compilation/win_bloodshed_devcpp_4/image_registration.dev
CImg/compilation/win_bloodshed_devcpp_4/inpainter.dev
CImg/compilation/win_bloodshed_devcpp_4/inrcast.dev
CImg/compilation/win_bloodshed_devcpp_4/odykill.dev
CImg/compilation/win_bloodshed_devcpp_4/pde_heatflow2D.dev
CImg/compilation/win_bloodshed_devcpp_4/pde_TschumperleDeriche2D.dev
CImg/compilation/win_bloodshed_devcpp_4/pde_TschumperleDeriche3D.dev
CImg/compilation/win_bloodshed_devcpp_4/pslider.dev
CImg/compilation/win_bloodshed_devcpp_4/README.txt
CImg/compilation/win_bloodshed_devcpp_4/render3d.dev
CImg/compilation/win_bloodshed_devcpp_4/tetris.dev
CImg/compilation/win_bloodshed_devcpp_4/tutorial.dev
CImg/compilation/win_borland_bcc32_5/
CImg/compilation/win_borland_bcc32_5/compile_bcc32.bat
CImg/compilation/win_digital_mars_compiler_8/
CImg/compilation/win_digital_mars_compiler_8/compile_dmc.bat
CImg/compilation/win_digital_mars_compiler_8/README.txt
CImg/compilation/win_intel_icl_8/
CImg/compilation/win_intel_icl_8/compile_icl.bat
CImg/compilation/win_lapack_DLLs/
CImg/compilation/win_lapack_DLLs/BLAS.dll
CImg/compilation/win_lapack_DLLs/LAPACK.dll
CImg/compilation/win_lapack_DLLs/LAPACK.lib
CImg/compilation/win_lapack_DLLs/README.txt
CImg/compilation/win_microsoft_visual_cpp_6/
CImg/compilation/win_microsoft_visual_cpp_6/CImg_test.dsp
CImg/compilation/win_microsoft_visual_cpp_6/CImg_test.dsw
CImg/compilation/win_microsoft_visual_cpp_6/CImg_test.opt
CImg/compilation/win_microsoft_visual_cpp_6/fade_images.dsp
CImg/compilation/win_microsoft_visual_cpp_6/fade_images.dsw
CImg/compilation/win_microsoft_visual_cpp_6/fade_images.opt
CImg/compilation/win_microsoft_visual_cpp_6/hough_transform.dsp
CImg/compilation/win_microsoft_visual_cpp_6/hough_transform.dsw
CImg/compilation/win_microsoft_visual_cpp_6/hough_transform.opt
CImg/compilation/win_microsoft_visual_cpp_6/image_registration.dsp
CImg/compilation/win_microsoft_visual_cpp_6/image_registration.dsw
CImg/compilation/win_microsoft_visual_cpp_6/image_registration.opt
CImg/compilation/win_microsoft_visual_cpp_6/inpainter.dsp
CImg/compilation/win_microsoft_visual_cpp_6/inpainter.dsw
CImg/compilation/win_microsoft_visual_cpp_6/inpainter.opt
CImg/compilation/win_microsoft_visual_cpp_6/inrcast.dsp
CImg/compilation/win_microsoft_visual_cpp_6/inrcast.dsw
CImg/compilation/win_microsoft_visual_cpp_6/inrcast.opt
CImg/compilation/win_microsoft_visual_cpp_6/odykill.dsp
CImg/compilation/win_microsoft_visual_cpp_6/odykill.dsw
CImg/compilation/win_microsoft_visual_cpp_6/odykill.opt
CImg/compilation/win_microsoft_visual_cpp_6/pde_heatflow2D.dsp
CImg/compilation/win_microsoft_visual_cpp_6/pde_heatflow2D.dsw
CImg/compilation/win_microsoft_visual_cpp_6/pde_heatflow2D.opt
CImg/compilation/win_microsoft_visual_cpp_6/pde_TschumperleDeriche2D.dsp
CImg/compilation/win_microsoft_visual_cpp_6/pde_TschumperleDeriche2D.dsw
CImg/compilation/win_microsoft_visual_cpp_6/pde_TschumperleDeriche2D.opt
CImg/compilation/win_microsoft_visual_cpp_6/pde_TschumperleDeriche3D.dsp
CImg/compilation/win_microsoft_visual_cpp_6/pde_TschumperleDeriche3D.dsw
CImg/compilation/win_microsoft_visual_cpp_6/pde_TschumperleDeriche3D.opt
CImg/compilation/win_microsoft_visual_cpp_6/pslider.dsp
CImg/compilation/win_microsoft_visual_cpp_6/pslider.dsw
CImg/compilation/win_microsoft_visual_cpp_6/pslider.opt
CImg/compilation/win_microsoft_visual_cpp_6/Release/
CImg/compilation/win_microsoft_visual_cpp_6/Release/CImg_test.obj
CImg/compilation/win_microsoft_visual_cpp_6/Release/CImg_test.pch
CImg/compilation/win_microsoft_visual_cpp_6/Release/vc60.idb
CImg/compilation/win_microsoft_visual_cpp_6/render3d.dsp
CImg/compilation/win_microsoft_visual_cpp_6/render3d.dsw
CImg/compilation/win_microsoft_visual_cpp_6/render3d.opt
CImg/compilation/win_microsoft_visual_cpp_6/tetris.dsp
CImg/compilation/win_microsoft_visual_cpp_6/tetris.dsw
CImg/compilation/win_microsoft_visual_cpp_6/tetris.opt
CImg/compilation/win_microsoft_visual_cpp_6/tutorial.dsp
CImg/compilation/win_microsoft_visual_cpp_6/tutorial.dsw
CImg/compilation/win_microsoft_visual_cpp_6/tutorial.opt
CImg/compilation/win_microsoft_visual_NET_2003/
CImg/compilation/win_microsoft_visual_NET_2003/CImg_test.vcproj
CImg/compilation/win_microsoft_visual_NET_2003/fade_images.vcproj
CImg/compilation/win_microsoft_visual_NET_2003/hough_transform.vcproj
CImg/compilation/win_microsoft_visual_NET_2003/image_registration.vcproj
CImg/compilation/win_microsoft_visual_NET_2003/inpainter.vcproj
CImg/compilation/win_microsoft_visual_NET_2003/inrcast.vcproj
CImg/compilation/win_microsoft_visual_NET_2003/odykill.vcproj
CImg/compilation/win_microsoft_visual_NET_2003/pde_heatflow2D.vcproj
CImg/compilation/win_micros
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