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文件名称:shaders
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- 上传时间:2015-06-05
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文件大小:181.09kb
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已下载:0次
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相关连接:无下载说明:别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容来自于网络,使用问题请自行百度
Gpu编程语言,Cg,hlsl,很多shader-Gpu prgramer,Cg
(系统自动生成,下载前可以参看下载内容)
下载文件列表
disunity032/Data/Resources/unity_builtin_extra_/Shader/Normal-VertexLit.shader
disunity032/Data/Resources/unity_builtin_extra_/Shader/Normal-Diffuse.shader
disunity032/Data/Resources/Shader/Alpha-Diffuse.shader
disunity032/Data/Resources/Shader/Alpha-VertexLit.shader
disunity032/Data/Resources/Shader/Particle Alpha Blend.shader
disunity032/Data/Resources/Shader/Mobile-Lightmap-Unlit.shader
disunity032/Data/Resources/Shader/Mobile-Particle-Add.shader
disunity032/Data/Resources/Shader/Mobile-Particle-Alpha.shader
disunity032/Data/Resources/Shader/Unlit-Alpha.shader
disunity032/Data/Resources/Shader/Unlit-AlphaTest.shader
disunity032/Data/Resources/Shader/Unlit - Dynamic Font.shader
disunity032/Data/Resources/Shader/AlphaAdd-Diffuse-Zwrite.shader
disunity032/Data/Resources/Shader/Ocean.shader
disunity032/Data/Resources/Shader/Unlit - Transparent Colored (SoftClip).shader
disunity032/Data/Resources/Shader/DropRune.shader
disunity032/Data/Resources/Shader/GradationFont.shader
disunity032/Data/Resources/Shader/Debris Character.shader
disunity032/Data/Resources/Shader/BGHightFogLow.shader
disunity032/Data/Resources/Shader/Tunami.shader
disunity032/Data/Resources/Shader/Unlit - Depth.shader
disunity032/Data/Resources/Shader/SeaSurface.shader
disunity032/Data/Resources/Shader/Unlit-Alpha-Zset.shader
disunity032/Data/Resources/Shader/Unlit - Transparent Colored (Packed) (SoftClip).shader
disunity032/Data/Resources/Shader/SelectArea.shader
disunity032/Data/Resources/Shader/Unlit - Transparent Add Colored (SoftClip).shader
disunity032/Data/Resources/Shader/Unlit - Text (AlphaClip).shader
disunity032/Data/Resources/Shader/Unlit - Transparent Overlay (SoftClip).shader
disunity032/Data/Resources/Shader/Radiation.shader
disunity032/Data/Resources/Shader/Ignore.shader
disunity032/Data/Resources/Shader/SpriteBlend.shader
disunity032/Data/Resources/Shader/CrystalSwitchColor.shader
disunity032/Data/Resources/Shader/HalfLambert.shader
disunity032/Data/Resources/Shader/Unlit - Transparent Colored Additive.shader
disunity032/Data/Resources/Shader/ToonOverRay.shader
disunity032/Data/Resources/Shader/CrossFade.shader
disunity032/Data/Resources/Shader/Debris Blur BG.shader
disunity032/Data/Resources/Shader/BGProjectorOpaque.shader
disunity032/Data/Resources/Shader/Unlit - Additive Colored.shader
disunity032/Data/Resources/Shader/BGProjectorOpaqueLow.shader
disunity032/Data/Resources/Shader/CutOut.shader
disunity032/Data/Resources/Shader/Toony-Lighted.shader
disunity032/Data/Resources/Shader/Toon.shader
disunity032/Data/Resources/Shader/Particle Alpha Blend (Queue +100).shader
disunity032/Data/Resources/Shader/BGProjectorCutOut.shader
disunity032/Data/Resources/Shader/MiniMap.shader
disunity032/Data/Resources/Shader/Herena.shader
disunity032/Data/Resources/Shader/BlurEffectConeTaps.shader
disunity032/Data/Resources/Shader/WorldCloud.shader
disunity032/Data/Resources/Shader/StageObjectCut.shader
disunity032/Data/Resources/Shader/CloudWallInside.shader
disunity032/Data/Resources/Shader/Unlit - Transparent Colored (AlphaClip).shader
disunity032/Data/Resources/Shader/Outline.shader
disunity032/Data/Resources/Shader/Unlit - Text.shader
disunity032/Data/Resources/Shader/SelectMoveArrow.shader
disunity032/Data/Resources/Shader/WaterSurfaceLow.shader
disunity032/Data/Resources/Shader/Unlit_CutoutWsideOverlay.shader
disunity032/Data/Resources/Shader/AreaFan.shader
disunity032/Data/Resources/Shader/OverRay.shader
disunity032/Data/Resources/Shader/WaterSurface.shader
disunity032/Data/Resources/Shader/TreeLeaf.shader
disunity032/Data/Resources/Shader/Unlit - Transparent Colored (Packed) (AlphaClip) .shader
disunity032/Data/Resources/Shader/Toony-Lighted-OverRay-Outline.shader
disunity032/Data/Resources/Shader/SoulGem.shader
disunity032/Data/Resources/Shader/Unlit_CutoutWside.shader
disunity032/Data/Resources/Shader/Unlit - Premultiplied Colored (SoftClip).shader
disunity032/Data/Resources/Shader/Unlit - Transparent Overlay.shader
disunity032/Data/Resources/Shader/Toony-Lighted-OverRay.shader
disunity032/Data/Resources/Shader/Unlit - Dynamic Font (SoftClip).shader
disunity032/Data/Resources/Shader/Toony-BasicOutline.shader
disunity032/Data/Resources/Shader/Unlit - Text (SoftClip).shader
disunity032/Data/Resources/Shader/AreaRect.shader
disunity032/Data/Resources/Shader/Debris Character (SoftClip).shader
disunity032/Data/Resources/Shader/Unlit - Premultiplied Colored (AlphaClip).shader
disunity032/Data/Resources/Shader/RainbowRune.shader
disunity032/Data/Resources/Shader/Unlit - Graph.shader
disunity032/Data/Resources/Shader/MetalicBuilding.shader
disunity032/Data/Resources/Shader/Unlit - Dynamic Font (AlphaClip).shader
disunity032/Data/Resources/Shader/Building.shader
disunity032/Data/Resources/Shader/CutInChara.shader
disunity032/Data/Resources/Shader/Mobile-Particle-Alpha_1.shader
disunity032/Data/Resources/Shader/StageObjectOpa.shader
disunity032/Data/Resources/Shader/001021.shader
disunity032/Data/Resources/Shader/OutlineSilhouetteUnlit.shader
disunity032/Data/Resources/Shader/CutInBG.shader
disunity032/Data/Resources/Shader/Unlit - Transparent Colored Overlay
disunity032/Data/Resources/unity_builtin_extra_/Shader/Normal-Diffuse.shader
disunity032/Data/Resources/Shader/Alpha-Diffuse.shader
disunity032/Data/Resources/Shader/Alpha-VertexLit.shader
disunity032/Data/Resources/Shader/Particle Alpha Blend.shader
disunity032/Data/Resources/Shader/Mobile-Lightmap-Unlit.shader
disunity032/Data/Resources/Shader/Mobile-Particle-Add.shader
disunity032/Data/Resources/Shader/Mobile-Particle-Alpha.shader
disunity032/Data/Resources/Shader/Unlit-Alpha.shader
disunity032/Data/Resources/Shader/Unlit-AlphaTest.shader
disunity032/Data/Resources/Shader/Unlit - Dynamic Font.shader
disunity032/Data/Resources/Shader/AlphaAdd-Diffuse-Zwrite.shader
disunity032/Data/Resources/Shader/Ocean.shader
disunity032/Data/Resources/Shader/Unlit - Transparent Colored (SoftClip).shader
disunity032/Data/Resources/Shader/DropRune.shader
disunity032/Data/Resources/Shader/GradationFont.shader
disunity032/Data/Resources/Shader/Debris Character.shader
disunity032/Data/Resources/Shader/BGHightFogLow.shader
disunity032/Data/Resources/Shader/Tunami.shader
disunity032/Data/Resources/Shader/Unlit - Depth.shader
disunity032/Data/Resources/Shader/SeaSurface.shader
disunity032/Data/Resources/Shader/Unlit-Alpha-Zset.shader
disunity032/Data/Resources/Shader/Unlit - Transparent Colored (Packed) (SoftClip).shader
disunity032/Data/Resources/Shader/SelectArea.shader
disunity032/Data/Resources/Shader/Unlit - Transparent Add Colored (SoftClip).shader
disunity032/Data/Resources/Shader/Unlit - Text (AlphaClip).shader
disunity032/Data/Resources/Shader/Unlit - Transparent Overlay (SoftClip).shader
disunity032/Data/Resources/Shader/Radiation.shader
disunity032/Data/Resources/Shader/Ignore.shader
disunity032/Data/Resources/Shader/SpriteBlend.shader
disunity032/Data/Resources/Shader/CrystalSwitchColor.shader
disunity032/Data/Resources/Shader/HalfLambert.shader
disunity032/Data/Resources/Shader/Unlit - Transparent Colored Additive.shader
disunity032/Data/Resources/Shader/ToonOverRay.shader
disunity032/Data/Resources/Shader/CrossFade.shader
disunity032/Data/Resources/Shader/Debris Blur BG.shader
disunity032/Data/Resources/Shader/BGProjectorOpaque.shader
disunity032/Data/Resources/Shader/Unlit - Additive Colored.shader
disunity032/Data/Resources/Shader/BGProjectorOpaqueLow.shader
disunity032/Data/Resources/Shader/CutOut.shader
disunity032/Data/Resources/Shader/Toony-Lighted.shader
disunity032/Data/Resources/Shader/Toon.shader
disunity032/Data/Resources/Shader/Particle Alpha Blend (Queue +100).shader
disunity032/Data/Resources/Shader/BGProjectorCutOut.shader
disunity032/Data/Resources/Shader/MiniMap.shader
disunity032/Data/Resources/Shader/Herena.shader
disunity032/Data/Resources/Shader/BlurEffectConeTaps.shader
disunity032/Data/Resources/Shader/WorldCloud.shader
disunity032/Data/Resources/Shader/StageObjectCut.shader
disunity032/Data/Resources/Shader/CloudWallInside.shader
disunity032/Data/Resources/Shader/Unlit - Transparent Colored (AlphaClip).shader
disunity032/Data/Resources/Shader/Outline.shader
disunity032/Data/Resources/Shader/Unlit - Text.shader
disunity032/Data/Resources/Shader/SelectMoveArrow.shader
disunity032/Data/Resources/Shader/WaterSurfaceLow.shader
disunity032/Data/Resources/Shader/Unlit_CutoutWsideOverlay.shader
disunity032/Data/Resources/Shader/AreaFan.shader
disunity032/Data/Resources/Shader/OverRay.shader
disunity032/Data/Resources/Shader/WaterSurface.shader
disunity032/Data/Resources/Shader/TreeLeaf.shader
disunity032/Data/Resources/Shader/Unlit - Transparent Colored (Packed) (AlphaClip) .shader
disunity032/Data/Resources/Shader/Toony-Lighted-OverRay-Outline.shader
disunity032/Data/Resources/Shader/SoulGem.shader
disunity032/Data/Resources/Shader/Unlit_CutoutWside.shader
disunity032/Data/Resources/Shader/Unlit - Premultiplied Colored (SoftClip).shader
disunity032/Data/Resources/Shader/Unlit - Transparent Overlay.shader
disunity032/Data/Resources/Shader/Toony-Lighted-OverRay.shader
disunity032/Data/Resources/Shader/Unlit - Dynamic Font (SoftClip).shader
disunity032/Data/Resources/Shader/Toony-BasicOutline.shader
disunity032/Data/Resources/Shader/Unlit - Text (SoftClip).shader
disunity032/Data/Resources/Shader/AreaRect.shader
disunity032/Data/Resources/Shader/Debris Character (SoftClip).shader
disunity032/Data/Resources/Shader/Unlit - Premultiplied Colored (AlphaClip).shader
disunity032/Data/Resources/Shader/RainbowRune.shader
disunity032/Data/Resources/Shader/Unlit - Graph.shader
disunity032/Data/Resources/Shader/MetalicBuilding.shader
disunity032/Data/Resources/Shader/Unlit - Dynamic Font (AlphaClip).shader
disunity032/Data/Resources/Shader/Building.shader
disunity032/Data/Resources/Shader/CutInChara.shader
disunity032/Data/Resources/Shader/Mobile-Particle-Alpha_1.shader
disunity032/Data/Resources/Shader/StageObjectOpa.shader
disunity032/Data/Resources/Shader/001021.shader
disunity032/Data/Resources/Shader/OutlineSilhouetteUnlit.shader
disunity032/Data/Resources/Shader/CutInBG.shader
disunity032/Data/Resources/Shader/Unlit - Transparent Colored Overlay
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