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文件名称:QQ_LianLianKan
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- 上传时间:2012-11-14
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文件大小:10.2mb
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介绍说明--下载内容来自于网络,使用问题请自行百度
仿QQ连连看单机版源码放出(附完整开发文档)。
本程序是使用著名的开源2D图形加速引擎HGE开发。
文档拥有详尽注释,包括每个文件的每个类、函数和变量。包括寻路算法等。
素材(纹理、音效)都是QQ连连看里的,仅供大家学习用。
附:右边栏的道具重列和提示可以无限次使用。-QQ Lianliankan stand-alone imitation source release (with full developer documentation). This procedure is to use well-known open source 2D graphics acceleration engine HGE development. Document has detailed notes, including each class of each file, functions and variables. Including pathfinding algorithm. Material (texture, sound) are QQ Lianliankan inside, only for learning purposes. PS: right-hand column of the props and tips can be restated unlimited use.
本程序是使用著名的开源2D图形加速引擎HGE开发。
文档拥有详尽注释,包括每个文件的每个类、函数和变量。包括寻路算法等。
素材(纹理、音效)都是QQ连连看里的,仅供大家学习用。
附:右边栏的道具重列和提示可以无限次使用。-QQ Lianliankan stand-alone imitation source release (with full developer documentation). This procedure is to use well-known open source 2D graphics acceleration engine HGE development. Document has detailed notes, including each class of each file, functions and variables. Including pathfinding algorithm. Material (texture, sound) are QQ Lianliankan inside, only for learning purposes. PS: right-hand column of the props and tips can be restated unlimited use.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
LinkMe/
LinkMe/Bin/
LinkMe/Bin/bass.dll
LinkMe/Bin/Client.ico
LinkMe/Bin/hge.dll
LinkMe/Bin/Maps/
LinkMe/Bin/Maps.X2Pak
LinkMe/Bin/Maps/Map1.txt
LinkMe/Bin/Maps/Map10.txt
LinkMe/Bin/Maps/Map11.txt
LinkMe/Bin/Maps/Map12.txt
LinkMe/Bin/Maps/Map13.txt
LinkMe/Bin/Maps/Map14.txt
LinkMe/Bin/Maps/Map15.txt
LinkMe/Bin/Maps/Map16.txt
LinkMe/Bin/Maps/Map2.txt
LinkMe/Bin/Maps/Map3.txt
LinkMe/Bin/Maps/Map4.txt
LinkMe/Bin/Maps/Map5.txt
LinkMe/Bin/Maps/Map6.txt
LinkMe/Bin/Maps/Map7.txt
LinkMe/Bin/Maps/Map8.txt
LinkMe/Bin/Maps/Map9.txt
LinkMe/Bin/Music/
LinkMe/Bin/Music.X2Pak
LinkMe/Bin/Music/BGM.ogg
LinkMe/Bin/Music/Elec.wav
LinkMe/Bin/Music/end.wav
LinkMe/Bin/Music/Hint.wav
LinkMe/Bin/Music/itemboom.wav
LinkMe/Bin/Music/Resort.wav
LinkMe/Bin/Music/Sel.wav
LinkMe/Bin/Music/Start.wav
LinkMe/Bin/Music/timenotify.wav
LinkMe/Bin/Texture/
LinkMe/Bin/Texture.X2Pak
LinkMe/Bin/Texture/Background.jpg
LinkMe/Bin/Texture/boom.png
LinkMe/Bin/Texture/Client.ico
LinkMe/Bin/Texture/Cursor.png
LinkMe/Bin/Texture/Elec1.png
LinkMe/Bin/Texture/Elec2.png
LinkMe/Bin/Texture/Elec3.png
LinkMe/Bin/Texture/Elec4.png
LinkMe/Bin/Texture/Elec5.png
LinkMe/Bin/Texture/Elec6.png
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LinkMe/Bin/Texture/Elem2.png
LinkMe/Bin/Texture/Elem3.png
LinkMe/Bin/Texture/Elem4.png
LinkMe/Bin/Texture/Elem5.png
LinkMe/Bin/Texture/Elem6.png
LinkMe/Bin/Texture/Elem7.png
LinkMe/Bin/Texture/Elem8.png
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LinkMe/Bin/Texture/Font.fnt
LinkMe/Bin/Texture/Font.png
LinkMe/Bin/Texture/Hint.png
LinkMe/Bin/Texture/line1.png
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LinkMe/Bin/Texture/Resort.png
LinkMe/Bin/Texture/Sel.png
LinkMe/Bin/Texture/start.jpg
LinkMe/Bin/Texture/time.jpg
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LinkMe/Bin/连连看.exe
LinkMe/ElemButton.cpp
LinkMe/ElemButton.h
LinkMe/GameWorld.cpp
LinkMe/GameWorld.h
LinkMe/Global.cpp
LinkMe/Global.h
LinkMe/Doc/
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LinkMe/Bin/
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LinkMe/Bin/Client.ico
LinkMe/Bin/hge.dll
LinkMe/Bin/Maps/
LinkMe/Bin/Maps.X2Pak
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LinkMe/Bin/Maps/Map11.txt
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LinkMe/Bin/Maps/Map8.txt
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LinkMe/Bin/Music/
LinkMe/Bin/Music.X2Pak
LinkMe/Bin/Music/BGM.ogg
LinkMe/Bin/Music/Elec.wav
LinkMe/Bin/Music/end.wav
LinkMe/Bin/Music/Hint.wav
LinkMe/Bin/Music/itemboom.wav
LinkMe/Bin/Music/Resort.wav
LinkMe/Bin/Music/Sel.wav
LinkMe/Bin/Music/Start.wav
LinkMe/Bin/Music/timenotify.wav
LinkMe/Bin/Texture/
LinkMe/Bin/Texture.X2Pak
LinkMe/Bin/Texture/Background.jpg
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LinkMe/Bin/Texture/Client.ico
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LinkMe/Bin/Texture/Elec3.png
LinkMe/Bin/Texture/Elec4.png
LinkMe/Bin/Texture/Elec5.png
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LinkMe/Bin/Texture/start.jpg
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LinkMe/Bin/连连看.exe
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LinkMe/ElemButton.h
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LinkMe/Global.cpp
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