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- HalfLifeGame A few years ago I became interested in first person shooter games and in particular how the world levels are created and rendered in real time. At the same time I found myself in between jobs and so I embarked on an effort to learn about 3D rendering with the goal of creating my own 3D rendering engine. Since I am a developer and not an artist I didn’t have the skills to create my own models
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文件名称:Pepe_biped_unplotted
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this the modeling for haptic device-this is the modeling for haptic device
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Pepe_biped_unplotted.FBX
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