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lesson22
- 这是实现的一个凹凸映射的执行文件 本身是用c++实现 所有问题已经调通-This a bump mapping of the implementation of the document itself is c + + all the problems have been transferred -
bump
- \"Teaching antiwindup, bumpless transfer, and split-range control\"一文的仿真程序实现,可以用于仿真教学。-"Teaching antiwindup. bumpless transfer, and split-range control, "a text of the simulation program. Simulation can be used for teaching.
BumpTexture
- Bump Texture Tools allows users to add bump and displacement textures to imagery, making it more realistic. The tools are Adobe Photoshop™ plug-ins - which means they work inside Photoshop as menu options - thus offering the user the full power
BumpMap
- 用c++与hlsl写的,实现了基本光照模型和凹凸纹理映射-Hlsl using c++ and write to achieve the basic illumination model and bump texture mapping
BGA(ballgridarray)
- BGA(ball grid array) 球形触点陈列,表面贴装型封装之一。在印刷基板的背面按陈列方式制作出球形凸点用以 代替引脚,在印刷基板的正面装配LSI 芯片,然后用模压树脂或灌封方法进行密封。也称为凸点陈列载体(PAC)。引脚可超过200,是多引脚LSI 用的一种封装。封装本体也可做得比QFP(四侧引脚扁平封装)小。例如,引脚中心距为1.5mm 的360 引脚BGA 仅为31-BGA (ball grid array) display spherical contact, surfa
simplebump
- 一个bumpmap的例子,做环状物的凸凹贴图-A bumpmap example, cyclic compounds do Bump mapping
bumpunderwater
- 精通direct3d中,凹凸纹理,水下效果模拟-Direct3d proficient, the bump texture, underwater simulation results
Bump_mapping
- tangent bump mapping developed by dev c++
GRID
- grid generation in 2 dimenstional for solving euler equation in tube with bump
texture-application
- 《精通DirectX 3D 图形与动画程序设计》第33章 凹凸纹理映射应用 源码-" Proficient in DirectX 3D graphics and animation program design," Chapter 33 Bump mapping application source code
Sample_B
- 介绍一个CButton的派生类CLinkButton,用此派生类制作的按钮具有以下特点: 1、按钮的外观类似静态控件类CStatic 产生的对象。 2、当鼠标的光标移到按钮上,但并未按下时,光标改变形状,字体改变形状;按钮类似应用在工具条和菜单上的扁平钮效果。 3、当按钮按下时有立体感(凹凸)。 -Introduce a CButton derived class CLinkButton, use this button to create a derived class has
key_denounce
- 按键消抖verilog源代码,包括实验说明书,清晰易懂. -this code is the verilog source code,which teach you how to filtrate the bump when the key being touched.
dx9_dot3_bump_mapping
- directx dot3 bumpmap 凹凸贴图以实现诸如墙面效果的特效-directx dot3 bumpmap bump map in order to achieve effects such as the wall effect
06.NormalMap
- 一个 法线纹理的应用,使用Directx sdk 9.0 .用来进行 凹凸贴图 。-The application of a normal texture, use Directx sdk 9.0. Used for bump mapping.
Fast_bump_2070076102007
- FILE MAP BUMP KNOWN RESTRICTIONS/ERRORS: The picture must be a square meaning that the width and height must be equel.
016_Per_Pixel_Lighting
- Per_Pixel_Lighting Per-pixel lighting is commonly used with other computer graphics techniques to help improve render quality, including bump mapping, specularity, phong shading, and shadow volumes.
BBGAballgridaG
- BGA(ball grid array)球形触点陈列,表面贴装型封装之一。在印刷基板的背面按陈列方式制作出球形凸点用以 代替引脚,在印刷基板的正面装配LSI 芯片,然后用模压树脂或灌封方法进行行密封。也称为凸点陈列载体(PAC)。引脚可超过200,是多引脚LSI 用的一种封装。封装本体也可做得比QFP(四侧引脚扁平封装)小。例如,引脚中心距为1.5mm 的360 引脚BGA 仅为31 -BGA (ball grid array) spherical contact display, one
tanshishe
- 贪吃蛇游戏是一个深受人们喜爱的游戏,一条蛇在密闭的围墙内,在围墙内随机出现一个食物,通过按键盘上的四个光标键控制蛇向上下左右四个方向移动,舌头撞到食物,则表示食物被蛇吃掉,这时蛇的身体长一节,同时计10分,接着又出现食物,等待被蛇吃掉,每吃10个食物,则升一级,蛇移动的速度也会随着加快,如果蛇在移动过程中,撞到墙壁或身体则游戏结束。-Snake game is a much-loved game, a snake confined within the walls, the walls were
C-language-[color-Snake]
- 贪吃蛇游戏是一个深受人们喜爱的游戏,一条蛇在密闭的围墙内,在围墙内随机出现一个食物,通过按键盘上的四个光标键控制蛇向上下左右四个方向移动,舌头撞到食物,则表示食物被蛇吃掉,这时蛇的身体长一节,同时计10分,接着又出现食物,等待被蛇吃掉,每吃10个食物,则升一级,蛇移动的速度也会随着加快,如果蛇在移动过程中,撞到墙壁或身体则游戏结束。 -Snake game is a much-loved game, a snake confined within the walls, the walls w
HomeWork_CrossBump
- 实现十字架上的凹凸贴图功能,使得十字架表面纹理看上去有凹凸感-Bump mapping function on the cross, so that the cross surface texture looks concavity