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zzworkroommanager
- 逐迹工作室?.NET(C#)内容管理系统 系统简介 Zj CMS 1.1 不只是一个论坛,它也不只是一个文章系统、下载系统,而是一个由文章模块、下载模块、图片模块、音乐模块、影视模块、链接模块、留言模块、聊天模块、公司库模块、产品模块、商机模块等模块组成的信息管理与会员互动系统。 逐迹工作室?.NET(C#)内容管理系统 V1.1 功能特点 界面采用Div+Css+Xhtml技术,结构更清晰,扩展更加方便 采用多层结构显示与逻辑分离,方便修改页面显示效果 内容采用
dice-game
- 这是本人用C#编写的一个掷骰子的小游戏,希望能对编写骰子游戏的人有所帮助-This is, I use C# for the preparation of a dice game, I hope you can help
TestBG
- 实现了一个简单的摇骰子的小程序,骰子图片随机变换,最后得到相应的点数-Achieve a simple roll of the dice applet
CrapsGame
- Craps Game是经典的Dice骰子游戏,这里给出了游戏的C# Starter。C#学习者可以编写自己的实现。-Dice Craps Game is a classic dice game. With this C# Starter, C# learners can write own realization.
Cacho
- Game Bolivia, use a cup and five dice. Working with probabilities.
Dice-Game
- C#程序,厦门这边的博饼活动,用这个程序可以手动博饼,不用骰子,挺方便的-C# program, Xiamen pie this side of the Bo activities, use this procedure to manually Bo cake, no dice, very convenient
bobing
- 设计主要分两部分:博饼功能的实现和图形界面的生成。主要设计两个类,一个是Dice,记录骰子值,根据骰子值在指定位置绘制骰子。另一个类是Game,主要实现大致框体的绘制和博饼功能的实现。博饼功能主要用到伪随机函数。主函数用到两个线程,用来处理后台输入和骰子的循环输出。-Design main is divided into two parts: bo bread and the realization of the function of the generation of graphical i
yacht
- 模拟骰子游戏的简单窗口程序:n个游戏者围一圈,从某个人开始掷骰子,从1开始报数,报到点数者出局;从下一人开始继续;剩余的最后一个人为游戏胜利者-Simulation of a simple dice game window procedure: n games around a circle, began to roll the dice from a personal Countin 1, the report points to out continue from the beginnin
zhishaizi
- C++实现只色子游戏-C++ implementation only dice games. . . . . . .
feixingqi
- C#写的飞行棋游戏,有界面,两个人同时玩,还留了有后门。(按下Tab键可以手动输入骰子的数值等)-C# to write flight chess game, interface, two people to play, but also left a back door. (Press the Tab key to manually enter the values of the dice, etc.)
qunachi
- 去哪吃,要骰子决定去哪里吃饭小程序,可以解决你想知道去哪吃饭问题-Where to eat, where to go for dinner decided to dice small program that can solve the problem you want to know where to eat
11.8Tuesday-飞行棋
- c#语言编写的小游戏开发类项目,主要难点包括:画飞行棋地图,两个玩家玩家掷骰子,以及玩家位置判断(C # language to write a small game development projects, the main difficulties include: map, flying chess two players players to roll the dice, and the player position to judge)