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RGB8 filter
- DIREXTX的一个过滤例子。读出视频文件中的图像。之后把图像转成8位色图像输-DIREXTX example of a filter. Reading out the video images. After the image is transferred into eight color image output up
VoiceConnection
- IP对IP的语音聊天程序,界面美观,功能齐全,语音的之间的延迟几乎感觉不出来-IP to IP voice chat program, beautiful interface, complete functions, the voice of the delay between feeling almost out
SampGrabCB
- Desc: DirectShow sample code - C++ console application demonstrating use of the IMediaDet interface to create a graph that contains a sample grabber filter. It shows how to use the sample grabber and a COM object callback to display informa
Devices
- 枚举出机器上安装的视频采集设备和音频采集设备。该工程中包含一个写日志类,将枚举到的设备名称写入到文件中去。-enumeration out on the machines installed video and audio equipment acquisition acquisition equipment. The project includes a written log category, except to the equipment names written to the doc
Com编成的很好的例子
- Com编成的很好的例子 学习COM的实列-Com monument of the good examples to learn the real COM out
volumemeter_src
- VolumeMeter (Managed DirectX) This project is a live volume meter control for monitoring audio levels from a sound card. It is written entirely in C#, and uses Microsoft s Managed DirectX (June release). You can drag-and-drop the control into any W
mpts_cut_play
- mpts做为多节目流,较单节目流切割,指定时间切割多节目流较复杂。这是仿照格式工厂 业余时间做的。但是时间问题,没有继续下去,很粗糙拿出来只为共同学习。用directshow实现播放器的功能,文件切割部分在第二个压缩包里。 1、指定开始和结束时间 是在mpts2spts.cpp 程序中指定的 ,当时只是作为测试,没有在参数中给定。 2、手上码流不多,测试不严密,测过 几个 mpts 和 几个 spts。 3、mfc_player 播放 只是 熟悉directshow,没有其他功
HLSL
- HLSL Effect 程序示例,进行了较为完善的注释说明,供初学者参考。-HLSL Effect sample procedures to carry out a more comprehensive explanatory notes reference for beginners.
Overlay-2005-11-21
- overlay處理,可以進行hue,saturation,lightness調整-overlay treatment can be carried out hue, saturation, lightness adjust
01.CreateDevice
- 如何用DirectX创建设备对象,进行最基本的DirectX学习-How to use DirectX to create device object to carry out the most basic DirectX study
dx_water_source
- 利用GPU做代数运算的Dirext版本; 很有名的GPU编程例子(引自siggraph上的论文):这里使用了图形硬件上的矩阵和向量表达,繁杂的矩阵运算都在GPU上进行。对于想利用GPU做并行数值计算的人一定会有帮助~ -Make use of GPU computing Dirext version of algebra well-known examples of GPU programming (a quote from the siggraph paper): here the
vcl_delphix
- DelphiX是将DirectX技术应用到Delphi的一通控件,长期以来我们都只能通过C or Vb or C++来访问Window自带的DirectX。但是有了这套控件DirectX的编程不但被简化了,而且使程序员从复杂难懂的SDK语言中摆脱出来。在使用情况上看,这是将DirectX集成到Delphi中最好的一套控件。 -DelphiX is DirectX technology applications to Delphi for a single control, for a long
robort
- 通过opengl绘制了一个能动的机器人,接着通过键盘控制进行机器人的旋转。-Opengl rendering through a dynamic of the robot, and then carried out through the keyboard to control the rotation of the robot.
play_mpeg_stream
- 采用流式传输方案,声音、影像或动画等时基媒体由音/视频服务器向用户计算机连续、实时地传送,用户不必等到整个文件全部下载完毕,只需经过几秒或十数秒的启动延时即可进行观看。流式传输广泛应用于Internet上视频点播,以及网络视频监控等领域。 本文从Microsoft DirectShow以及Windows Socket等方面的技术角度出发,阐述一个简单的媒体流式传输、实时观看的解决方案 -Used streaming program, audio, video or animation a
ProgRole-playing-Games-DX
- In this book, you find out how to create cool graphics and combat engines, handle players in your game, use scr ipts and items, and make your game multiplayer-capable.
3D_Terrain
- 3D地形绘制,基于微软框架。但主要代码是一个类,可以拆出来单独用-3D terrain mapping, based on Microsoft frameworks. But the main code is a class, you can split out separately with
GrabBitmaps
- Improved DirectShow sample code - GrabBitmaps sample. This console app will open a long AVI file in the parent directory,create a filter graph with a sample grabber filter, read frames out of it every second for a few seconds, and write the frames
gputerrain
- This demo is powered by ODE (Open Dynamic Engine), a physic API made by Russell Smith. Press the left mouse button to shoot on some boxes. ODE can do so much more than just box physics, check it out here: ODE-This demo is powered by ODE (Open Dynamic
moer
- 一个自己用directsound编写的音频采集程序。对directsound相关操作进行了相应的封装。-Write a own use directsound audio capture program. Directsound-related operations carried out on the corresponding package.
videoconvert
- vc+directshow实现视频转换,边预览边转换,罗列出系统安装有的编解码器,自行选择.-vc+ directshow achieve video conversion, side preview side conversion, set out the system installation and some codecs to choose.