搜索资源列表
DirectSoundTest
- 用DirectSound编写wav文件播放的基本规则 简单,实用,-with DirectSound prepared wav player's basic rules are simple, practical,
FilterTitl
- 好东西一定要让大家共享啊,DIRECT学习的好资料,共同进步,共提国产软件质量!-good things will let you share ah, the good DIRECT learning information, and common progress, China's total software quality!
Turkay_Tv
- The DirectShow TV tuning architecture is based on pre-defined frequency tables, and the TV Tuner filter (kstvtune.ax) has an internal list of frequency tables. Each frequency table contains a list of frequencies, and corresponds to the broadcast or c
usbcapture
- 说明:可以捕获USB视频头图像,并显示出来。 要求有USB视频头 用户使用必须安装微软的DirectX。 开发人员须安装微软的DirectX 9.0 SDK。-: USB Video can capture the first image, and displayed. USB Video requires users must first install Microsoft's DirectX. Developer to install Microsoft's
game_map
- 这是一个d3d游戏地图的源代码,初学者的最佳指导!-d3d This is a map of the game's source code, the best guide beginners!
DirectShowScope
- Renderer filter that displays sound data as waveforms.-Renderer filter that displays a sound data 's waveforms.
BoneAni2
- 同样也是好东西,看看吧,对directx的理解会更进一步-equally good things, let's see it, right DirectX understanding will be further
Mpg2Dec
- 这是别人写的一个Filter,负责MPEG-2 Video的解码。微软的DirectX提供MPEG-1的Splitter、Audio/Video Decoder,MPEG-2的Splitter,但是就是没有MPEG-2 Video Decoder。作者写了这个Filter来弥补这个空白。欢迎大家下载这个Filter使用。-This is written by someone else a Filter, responsible for the MPEG-2 Video decoder. Micr
xvidqp系统原码
- 编译和运行程序代码需要安装微软DirectX的Windows 2000以上的版本和VC 6.0环境。源代码下面有graphview和xvidxqp-beta3两个目录,前者为编译后者所需的库文件的源文件。该系统用来分析编码Xvid AVI文件中每帧的量化值。-compile and run code need to install Microsoft's DirectX, Windows 2000 and above the 6.0 version and the VC environm
ZumaSource
- 这是祖玛游戏的源代码,去主要是在XNA开发的,代码也写很规范,大家用来学习参考-This is Zuma game' s source code, go mainly in the XNA development, the code is written is standard, we refer to learning
code
- 游戏编程精粹4书对应的代码,里面主要是对应书中的例子代码实现,大家分享下-Game Programming Gems 4 corresponding to the code book, which mainly corresponds to the book' s example code, share with
DXRngWin
- 结合在DirectX也可以实现不规则的窗口,但是会对摄像机的成像造成影响,不过这都好说,关键在这里我们可以确定的是,这种方法应用在窗口模式下的DX程序仍然有效。-DirectX can be achieved with the irregular window, but will affect the camera' s image, but it is hard to say, the key here is that we can determine, this method used
ShotItGame
- 这是一个模拟CS的源代码,VB编写,学习3D引擎的朋友不要错过了-This is an analog CS' s source code, VB preparation, learning 3D engine, a friend Do not miss
Chapter03
- 音视频聊天演示程序。聊天双方一个作为服务器,一个作为客户机。 客户机呼叫服务器建立连接之后,即可进行音视频聊天——双方都可以看到对方 的图像,可以听到对方的声音。 要求的系统配置:USB摄像头或数码摄像机,声卡,麦克风等。 -Audio and video chat demo. Chat with the two sides as a server and as a client. The client call server to establish a connectio
DirectShow
- directshow开发指南的书的源代码。-DirectShow development guide book' s source code.
hyplayer2
- MPEG4播放器,一个制作IPTV的工具。用DirectX的DirectShow编写。有制作工具和播放工具两个程序。-MPEG4 player, a production tool for IPTV. Prepared using DirectX' s DirectShow. Has produced tools and instrument to play the two procedures.
DD001.ZIP
- 这个程序演示了基本的DirectDraw、DirectDrawSurface对象的建立, 同时演示了怎样在DirectDrawSurface对象上进行基本的图象操作-' This program demonstrates the basic DirectDraw, DirectDrawSurface object the establishment, at the same time demonstrated how the basic object DirectDrawSurfac
directx
- 一个微软自带的DirecX程序的例子,相当经典!-A DirecX Microsoft' s own example of the procedure, very classic!
play_mpeg_stream
- 采用流式传输方案,声音、影像或动画等时基媒体由音/视频服务器向用户计算机连续、实时地传送,用户不必等到整个文件全部下载完毕,只需经过几秒或十数秒的启动延时即可进行观看。流式传输广泛应用于Internet上视频点播,以及网络视频监控等领域。 本文从Microsoft DirectShow以及Windows Socket等方面的技术角度出发,阐述一个简单的媒体流式传输、实时观看的解决方案 -Used streaming program, audio, video or animation a
light
- 为什么传不上啊 我快疯勒晕晕晕晕晕 灯光实现-Chuan-ah Why can not I' m crazy晕晕le halo lighting to achieve晕晕
