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DirectX 中文开发手册
- 很不错的资料,我找了很久才找到的-very good information, I look for a long time to find the
CODE_UPLOAD137411132001
- 三维公园,有树和飞鸟,是学习DIREXT 3D 的好例子-3D Park, the trees and birds, learning DIREXT 3D is a good example
cn-Winamp280-Dfx6113
- 本规范中所指定的数据类型如INT,FIXED,VARSTR,FLOAT,DATE,TIME等只是为数据检查设定的;前端系统通过调用时均以字符串方式上送,AG会根据该规范进行必要的类型和长度检查; 除非特别说明,本规范中的规定的字段长度都是最大长度(FIXED类型是定长)。-the norms as specified in the data types such as INT, fixed, VARSTR, FLOAT, DATE, TIME, etc. only to check data s
directshownet
- 一个用C#编写的DIRECTX媒体播放器,比DIRECTX 9.0的例子简单,适合初学者。-a C# prepared DirectX Media Player, DirectX 9.0 simple example, suitable for beginners.
ys2dub0711
- 伊苏2游戏配音程序源码。给定一个视频,边播放边录制语音。-Ys two games dubbing procedures source. Given a video broadcast side while recording voice.
DirectX9_D3D
- 用DirectX9编写的一个简单的3D程序-A sample 3d program developed with directx9
cdirectx
- 一组Driectx例程,通过它可以帮助快速掌握Directx的程序设计,对学习有很多参考价值。-a group Driectx routines, it could help grasp the DirectX programming, to learn a lot of reference value.
基于Delphi的VFW视频捕获程序的开发
- 许多关于视频的软件(如视频会议、可视电话等)开发都应用于视频捕获技术。微软为软件开发人员提供了一个专门用于视频捕获的VFW SDK,从而为在Windows系统中实现视频捕获提供了标准的接口,并大大降低了程序的开发难度。由于VFW SDK只有VC和VB版,没有Delphi版,因此需要在Delphi中一一声明DLL中的各个函数和变量。文中详细介绍了如何利用VFW在Delphi中开发视频捕获程序的步骤,同时给出了程序实例。-many of the video software (suc
DirectXCapture_demo
- 提供1個以C#程式開發DirectShow的功能,其中有2個dll檔分別為DirectX.Capture.dll和DShowNET.dll提供 directshow 各個Filter功能, 及DirectX.Capture.chm 說明文件並附上一個C# 開發環境測試原始碼CaptureTest,程式內容有 影像和聲音抓取及壓縮等功能 -provide a formula to C# development DirectShow functions, which are two dl
Engine.zip
- Programming a Multiplayer FPS in DirectX (ENGINE SOURCE CODE),Programming a Multiplayer FPS in DirectX (ENGINE SOURCE CODE)
Start DirectX 9
- There exists a gap in the game programming market where beginning programmers are finding themselves without an introductory guide. Existing books focus on the 3D component of DirectX only, leaving readers without a complete understanding of DirectX.
SamepleGame
- 往上找到的一个direct3D的游戏引擎例子,分享给大家。包括地图生成与着色渲染,人物模型加载渲染,移动攻击。建筑模型的加载渲染。简单怪物的主动攻击。 模型的碰撞检测。 是用来学习directX的好例子, VS2010编译, 需要自行配置direct3D环境.-Up to find a direct3D game engine example for everyone to share. Including map generation shader, character models load
DirectX9.0c-A-Shader-Approach
- 本书是一本描述Directx 9.0可编程渲染管线,Shader技术的入门书籍。作者是Frank D. Luna,有丰富的DirectX程序经验,已出版过多本DirectX相关书籍。书中讲解由浅入深,且配合大量实例,是游戏入门书籍的精品!-This book is a descr iption of Directx 9.0 programmable pixel pipelines, Shader technology introduction to books. The author is Fr
Game3D
- VC7.0+DirectX9.0C写的一个月亮太阳和地球的旋转,太阳在中心自转,地球围着太阳转并且自转,月亮围着地球和太阳转。是一个学习矩阵的例子。因为减少文件大小,把贴图和贴图代码删掉了,可以正常编译,没有贴图-VC7.0+ DirectX9.0C write a moon the sun and the Earth s rotation, the sun in the center rotation, the Earth s rotation around the sun and the m
gputerrain
- This demo is powered by ODE (Open Dynamic Engine), a physic API made by Russell Smith. Press the left mouse button to shoot on some boxes. ODE can do so much more than just box physics, check it out here: ODE-This demo is powered by ODE (Open Dynamic
Intr-to-3DGame-Program-DirectX9.0c-
- 书名: Introduction to 3D Game Programmingwith DirectX- 9.0c - A Shader Approach 经典的DirectX 9.0c入门书籍龙书的2006年新版本, 相比03年的那般增加了非常多的内容, 包含的技术足够让读者做出一个简单但完整的游戏. 这本书在网上一直只有一个chm的版本, 非常不便于阅读, 现在托亚马逊kindle的福, 官方电子书版出现, 本人有幸获得, 并在此分享. -Introduction to 3D Game
DirectX8.1ProgrammingforCPP.chm
- Microsoft® DirectX® is a set of low-level application programming interfaces (APIs) for creating games and other high-performance multimedia applications. It includes support for two-dimensional (2-D) and three-dimensional (3-D) graphics, sou
CPP-test-DX-draw-a-line-speed
- 改程序是用C++编程,能够用C++ DirectX画出直线,并能测出画直线的速度,该程序很经典。-The program is written in c++ programming, can use c++ DirectX draw a straight line, and can measure the draw a line speed, this program is very classical.
Ultraconta21647710102009
- this a pretty simple thing 2 make a gradient prog bar....i used a screenshot from the project instead of the actual app because it shows most of the properies u can set...it is rly customizable...and i used it in the mod-maker for a game i am making-
a-d3d-demo-source
- 一个D3D的实例工程,表现了D3D的基础运用,包含源代码-a d3d vc++ demo project, with source code
