搜索资源列表
DSNetwork
- 基于网络发送和接受的源码,用c++编写,以direct show 为框架.-based network to send and receive the source code used c prepared to direct show as a framework.
AudioCapSave
- 音频采集模块, 以direct show 为框架,用c++ 编写,可以实时采集并保存音频数据.-audio acquisition module to direct show as a framework, using c preparation, real-time collection and preservation of audio data.
pareng
- We have our classes ready, time to start writing the actual code. Point primitives are not much different from the other primitive types available (triangle strips, lists, etc.). We can still choose what vertex shader we use. A vertex shade
PushGuids
- 将任何窗口录制成电影。visual c++环境编译。采用directshow技术。-window will be recorded as any film. Visual c compiler environment. Directshow using technology.
C++DirectXModel.rar
- DirextX实现模型导入,模型创建,灯光设置,摄像机移动,三维字体显示等。,Import DirextX implementation model, model creation, lighting setup, camera mobile, three-dimensional display, such as fonts.
RoleMove.rar
- Visual C++/DirectX9 3D游戏开发引导的一个骨骼动画例子,Visual C++/DirectX9 3D game development as a guiding example of skeleton animation
CapTest
- 在VS2005 上用C++开发的DirectShow播放实时视频流.并可以捉取播放中的画面保存为图片形式.源码中提供详细的注释..方便学习使用!-In VS2005 with C++ on the development of real-time video streaming DirectShow player. And players can capture screen in the form save it as a picture. Source notes provide a det
ParticalSystem
- 使用DirectX制作粒子系统 ParticalSystem.vcproj 这是用应用程序向导生成的 VC++ 项目的主项目文件。 它包含有关生成此文件的 Visual C++ 版本的信息,以及 有关用应用程序向导选择的 平台、配置和项目功能的信息。 ParticalSystem.cpp 这是主应用程序源文件。-The use of DirectX production particle system which is used ParticalSystem
BillboardDemo
- Visual C++/DirectX9 3D游戏开发引导的一个公告板例子-Visual C++/DirectX9 3D game development as a guiding example of bulletin board
SkyDemo2
- Visual C++/DirectX9 3D游戏开发引导的一个天空盒例子-Visual C++/DirectX9 3D game development as a guiding example of the sky box
PanleShadow
- Visual C++/DirectX9 3D游戏开发引导的一个Stencil蒙版阴影处理例子-Visual C++/DirectX9 3D game development as a guide Mask Stencil shadow processing example
Stranded
- 基于DirectX9.0c的、在Visual C.net环境下开发射击类游戏,功能很全,涵盖了Direct Input、Direct3D、Direct Music等等诸多功能的实例,还有脚本处理等功能是不可多得的好东西!-DirectX9.0c based in the development environment Visual C.net Shooting games, features a very wide, covering the Direct Input, Direct3D, Di
Draw
- 一个很小的VC++6.0画图程序,可以提供包括画直线,矩形,圆角矩形,以及多边形的功能,可以作为VC图形图像初级的参考-A small VC++6.0 drawing program, can provide, including drawing a straight line, rectangle, rounded rectangle, and polygon features can be used as the primary reference for VC graphic image
csharp
- 三维显示控件使用方法 该三维显示控件基于Visual C#和DirectX 9开发,实现了摄像机旋转、缩放、移动以及根据高度图建立地形等功能,其开放的方法及属性-Use three-dimensional display control method The three-dimensional display control based on Visual C# and DirectX 9 in development and the camera rotation, zoom, mov
savegraph
- this a visual c++ 2008 project witch makes a directshow graph and saves it as c:\mygraph.grf- this is a visual c++ 2008 project witch makes a directshow graph and saves it as c:\mygraph.grf
water_shader
- // Water pixel shader How fast will colours fade out. You can also think about this // values as how clear water is. Therefore use smaller values (eg. 0.05f) // to have crystal clear water and bigger to achieve "muddy" water. // Copyright (C)