搜索资源列表
directshow(code-PDF)
- directshow开发指南PDF和源码
Directshow(pdf)+
- a good book of directshow
directsound
- directsound手册.pdf 参考
directshowkf
- DirectShow开发指南源码 DirectShow开发指南.pdf
[Beginning.DirectX9][EN]
- DirectX9入门教程-[Beginning.DirectX9][EN].pdf
DirectX10Paper
- 微软官方关于DirectX 10工作原理的PDF文档,开发DIRECTX10游戏必看哦
DirectDraw1
- DirectDraw编程方法与技巧.pdf
DirectDrawGraphic
- DirectDraw编程方法与技巧.pdf
DirectX_API_CN.rar
- DirectX 中文文档 PDF格式 清晰完整版 保护DirectX 全部API。。。。,DirectX Chinese PDF format document to protect the full version of DirectX clear all the API. . . .
DirectX3Dprogrammingbase.rar
- DirectX 9.0 3D游戏开发编程基础,这个是中文版的,翁云兵版,DirectX 9.0 3D game based on the development of programming, this is the Chinese version, the version of翁云soldiers
DXUT
- 本PDF详细解析微软DirectX游戏框架程序DXUT。想了解DXUT的朋友不能错过哦。-PDF detailed analysis of the framework program for Microsoft DirectX games DXUT. DXUT friends want to know can not miss.
CPU-based_Skinning_D3D
- 基于CPU优化的D3D游戏蒙皮(Skinning)技术,带英文pdf详细说明/源代码/执行档。-CPU Optimization D3D based game Skin (Skinning) technology, with a detailed descr iption in English pdf/source code/executable file.
CPU-basedSkinning(D3D)
- 基于CPU优化的D3D游戏蒙皮(Skinning)技术,带英文pdf详细说明/源代码/执行档。-CPU Optimization D3D based game Skin (Skinning) technology, with a detailed descr iption in English pdf/source code/executable file.
Beginning.DirectX9[EN]
- DirectX9入门教程 -[Beginning.DirectX9]英文版 pdf文件-DirectX9 Tutorial- [Beginning.DirectX9] English version pdf file
DXReference
- 三本优秀的DirectX9程序开发资料集合,英文版,清晰PDF和CHM格式。-DirectX9 three outstanding collection development information, in English, clear PDF and CHM format.
DIRECTSHOW
- DIRECTSHOW的通用多路视频接口研究和实现.PDF
DirectX
- Advanced Animation with DirectX Jim Adams E-Book
119128637directshow_SDK
- 网上牛人翻译的 DirectShow 开发笔记。值得学习。-Online translation cattle were DirectShow Development Notes. Worth learning.
DirectShow
- DirectShow 开发书籍PDF格式,陆其明-DirectShow Development book PDF format, Lu Qi-Ming
Ogre_3d_1.7_beginners_Guide[PDF]
- OGRE(Object-Oriented Graphics Rendering Engine,即:面向对象图形渲染引擎)是一个用C++开发的面向场景、非常灵活的3D引擎,它旨在让开发人员更容易、更直接地利用硬件加速的3D图形系统开发应用。这个类库隐藏了底层系统库(如:Direct3D和OpenGL)的所有细节,提供了一个基于世界对象和其他直观类的接口。这官方出的一本书,极具参考价值-A new book covering the basics has just been publish
