搜索资源列表
directShowProblem
- directshow 编译时错误处理方案,本人平时积累的诸多的在vs不同版本下编译遇到的问题。直接贴入错误信息搜索即可
Ts-Code
- D3D HOOK模块,可用于制作DX类游戏的外挂,如透视等效果,支持DX8,DX9游戏,用法是将D3D8或D3D9文件夹里的d3d9dev.cpp,d3d9int.cpp,d3d9tex.cpp中的函数内容修改后编译生成DLL,再编译Injector注入,编译环境最好用VS.NET2003,有相应DX SDK,注入器必须用自带的Injector,否则可能没有效果。-D3D HOOK module can be used to make plug-DX games, such as perspec
[Beginning[1].DirectX9]code
- 电子书配套代码, 在VS.NET环境下运行. 需要directx9开发包-E-book package code, in VS.NET environment. Directx9 necessary development kit
test_machine
- This an DirectShow Application.You can run it in vs2005 or vs 2008-This is an DirectShow Application.You can run it in vs2005 or vs 2008
camera
- 在vs环境下用DirectX创建一个灵活的Camera的类以观察做的3D场景-Camera class to create a flexible
Solar
- VS + Directx实现太阳系的界面-VS+ Directx interface to achieve the solar system
player
- 基于Direct编程的播放器,C#制作,用VS打开并进行编辑-Direct programming based on the player, C# production, to open and edit with VS
diretshow_video
- 这是一个关于directshow编程的很好的例子,包含了一个完整的工程。-this is a projcet about dierectshow of vs 2008.It is very good for you1
MovingCloud
- simulate the moving clouds in the sky,vs 2005,DirectX,c-simulate the moving clouds in the sky,vs 2005,DirectX,c++
DepthComplexity
- test of the depth,vs 2005, platform DirectX,c-test of the depth,vs 2005, platform DirectX,c++
Snowing
- simulate the process of snowing,vs 2005, platform DirectX,c-simulate the process of snowing,vs 2005, platform DirectX,c++
09.Edge
- 一个d3d shader 的实现 使用 HLSL语言。 使用 DirectX sdk 9.0 ,能熟悉 可编程管线的过程,熟悉 VS和ps -The implementation uses a d3d shader HLSL language. Using the DirectX sdk 9.0, can be familiar with the programmable pipeline process, familiar with the VS and ps
05.skinning
- 一个 shader 的应用 使用 纹理来 给模型 上皮肤。 使用 HLSL着色语言 ,熟悉PS和 VS.-The application of a shader to a model using the texture of skin. Using the HLSL shading language, familiar with the PS and VS.
VS-Toon-2-With-Outlines
- 用Diect3D实现文字处理功能,主要实现文字描边等功能,-Word processing functions to achieve with Diect3D, mainly stroke and other functions to achieve the text,
volumefire
- 实时火焰渲染程序,在vc和vs下都可以运行,但是在运行时需要配置环境。-Real-time flame rendering procedure in vc and vs can run under, but need to configure the runtime environment.
Firework
- DirectX9在VS环境下,c++编写的焰火粒子系统演示-DirectX9 in VS environment, c++ write a particle system demo fireworks
water
- DirectX9编写的喷泉例子系统演示,请在VS环境下运行-Examples of systems written in fountain DirectX9 demo
GameProgrammingwithDirectXSourceCode
- 龙书所有的配套的代码哦~所有哦。。。适合初新者。所有的代码经过测试都可以在vs中运行无误- the all source code in <Introduction to 3D Game Programming with DirectX 9.0 >
Visual-CPPDirectX9Game02
- VisualC++和DirectX混合编程,实现3D效果视图,VS测试通过~有助于游戏开发实现~-Visual C++ and DirectX programming, 3D effects view, VS test by ~ contribute to the realization of the game development~
Visual-CPPDirectX9Game03
- VisualC++和DirectX混合编程,实现3D效果视图,VS测试通过~有助于游戏开发实现-Visual C++ and DirectX programming, 3D effects view, VS test by ~ contribute to the realization of the game development