搜索资源列表
ProgressiveMesh+BoundingVolumes
- Progressive Mesh+Bounding Volumes 的例子, 封装好的类,详细注释,拿来可用
collide_detection
- 使用DirectX9写的基于包围盒的3D物体的碰撞检测。-DirectX9 written based on the use of bounding box of the 3D object collision detection.
4drawSky
- 利用directx 编程创建一个游戏场景的天空包围盒。-Use directx game programming to create a sky scene bounding box.
BoundingVolumes
- Source code of displaying the bounding box of a mesh object.
dixing
- 地形+粒子+模型载入+音乐+碰撞检测(aabb包围盒)+第一人称视角摄像机+天空盒子-The terrain the+ particles+ model Loading the+ Music the+ collision detection (aabb bounding box)+ first-person perspective camera the+ sky box
Bounding-Volumes
- DX碰撞效果,只要一个函数就能解决,两个物体的边界设定,以及碰撞的设置-DX collision effect, as long as a function that can be solved, the setting of the boundaries of the two objects, and collision settings
Bounding-Box
- 基于directx包围盒的小程序,主要是针对建模过程中,检测模型是否发生碰撞等-Based directx bounding box of small programs, mainly for the modeling process, to detect whether a collision model, etc.
