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remote001g
- Provides additional features that PCITV does not yet provide. Further documentation is available.-Provides additional features that PCITV d Tata not yet provide. Further documentation is a vailable.
DRM
- 采用Microsoft Media Encode SDK对文件进行DRM二次加密的一个实际用例,在这里重点演示了如何添加一个已经保存好的DRM配置,如果广播本地数据到一个Media Service服务器。本人主要从事流媒体播放的工作,有兴趣者可以和我联系。email:cxingpeng@gmail.com-Microsoft Media Encode SDK documentation for the second increase DRM close with an actual cases,
qcmxrjddebf
- 汽车模型展示软件的文档,帮助和data部分,与源码、模型部分一起下载吧,没法子,太大,一次传不上啊。功能强大,是我毕业设计的题目-vehicle model display software documentation, help and data, and source code, Some models download it together, nothing can be done, too, a not-ah. Powerful, yes, I graduated design top
Camera
- Direct3D游戏编程中照相机的应用,用键盘控制上下左右键控制视线上下左右的变换-Some DirectX programming ppt of learning materials and documentation, including initialization, light processing, texture mapping, pipeline and other issues
DirectX9-Chinese-Help
- directshow的中文帮助文档,使用更加方便-Chinese directshow help documentation, easier to use
FindApiinmdb
- 5个分别用于积累自定义函数、标准c运行时库/vb运行时库/WinAPI、游戏各系统通信函数、标准DirectX方法和DXUT函数、MFC/STL的数据库的文档示意图,具体数据库经常更新,暂不上载。-5, respectively, for the accumulation of self-defined function, the standard c runtime library/vb run-time library/WinAPI, game the system communicatio
Mpeg-4DemultiplexorandMultiplexorfilters
- MPEG4复用和解复用代码,被封装成DirectShow控件。-The GDCL Mpeg-4 Demultiplexor and Multiplexor filters are now freely available for download in source form. You can re-use them in your projects, commercial or otherwise [provided that you don t pretend that you wrote
Direct3D9.0SDKdocument
- Direct3D+9.0+SDK+文档:Direct3D体系结构 三维坐标系与几何学 Direct3D对象 设备 资源 状态 顶点声明 顶点格式 几何体 渲染 -Direct3D+9.0+ SDK+ Documentation: Direct3D architecture and geometry of three-dimensional coordinate system object equipment resources Direct3
DirectX9
- DirectX9的开发SDK文档.HTML格式.非常好的查阅助手.包括所有Direct9的对象,接口,宏.还有使用的实例.-DirectX9 development SDK documentation. HTML format. Very good access to assistants. Direct9 including all of the objects, interfaces, macro. There are examples of use.
SoundPlayerSource
- directx documentation for programmer
ddraw
- DirectDraw 中文手册。DirectX 编程爱好者被其帮助文档中的英文所苦,于是民间有不少的爱好者开始自己翻译其手册为中文,然后放在网上让大家共享.然而,由于缺乏组织,很多人都在做着重复的工作,结果浪费了很多的时间和精力.如果把这些自发的力量组织起来,无疑是件很有意义的事.而实现跨地域的组织工作,正是 Internet 的特长.因此我们决定在国际互联网上建立一个站点来专门进行 DirectX 手册的翻译组织工作,然后把翻译过的作品放在我们的主页上让每一个需要的人都可以得到.-Direct
directshowstudymaterials
- directshow的开发文档,比较适合初学者学习directshow的开发,包括开发环境的建立等-directshow development of documentation, more suitable for beginners to learn directshow development, including the development environment, building, etc.
mdxsdk
- Managed DirectX 9.0 SDK Summer 2004 中文开发文档 支持 Microsoft Visual C# Microsoft Visual Basic .NET Microsoft Visual C++ Microsoft Jscr ipt .NET-Managed DirectX 9.0 SDK Summer 2004 Chinese Development Documentation to support Microsoft Visual C# Micr
DirectshowConfigure
- 文档详细介绍了怎样配置DirectShow,是初学者不可或缺的配置指导文档。-Document details how to configure DirectShow, is essential to the configuration guide documentation for beginners.
DirectX9_SDK
- DirectX9开发文档,游戏开发比看着之文档,好东西啊-DirectX9 development documentation, game development than looking at the documents, a good thing ah
DeferredShading
- 基于dx,延时渲染的技术文档。shader技术。 defferedShading-Based on dx, delayed rendering technical documentation. shader technology. defferedShading
SkylightShadow
- 用directx编写的简单球体渲染程序,实现了平行光渲染与天光(skylight)渲染,内附详细的说明文档-Directx write simple sphere rendering program to achieve a parallel light (Skylight) rendering rendering with skylight, enclosing a detailed documentation
renderTestAPP
- 基于DX9的一个渲染程序,模拟实现了DX渲染流水线,使用点绘制操作封装了各种光栅化函数,最后通过自定义的流水线实现了3D绘制效果。压缩包里带有一定的说明文档。-DX9-based rendering of a program to simulate achieve a DX rendering pipeline, using the dot drawing operations encapsulate various rasterization functions, and finally th
DDR
- direct帮助文档很详细有demo,开发必备-direct help documentation is very detailed, demo, development of essential