搜索资源列表
DirectX_Fire_Effect
- Direct X 7 fire Screen FX c/c
per-pixelper-vertex--lighting
- directX使用HLSL实现每像素光照和每顶点光照,包含FX文件以及程序加载使用-The implement of per-pixel lighting and per-vertex light in DirectX with HLSL.
shader_Bloom
- 主要实现功能是将远景进行模糊处理。来提高画面的真实度。-The main function is to achieve the vision to blur. To improve the picture fidelity.
AudioDirectX11Code
- 新一代基于DirectX11平台的编程源码,继DirectX10后的新超越-Next-generation platform based on the programming source DirectX11, the new post following the DirectX10 beyond
FX-Water.shader
- 来自Unity的水面shader,语言精炼,值得学习!-The water from the Unity shader, language, refining, it is worth learning!