搜索资源列表
Mfc_D3D9
- 示例了在MFC框架中直接使用D3D9 API所遇到的问题以及如何解决-example of the MFC framework D3D9 API used directly by the problems encountered and how to solve
DX9BCB
- DirectX 9 SDK for Borland C++ Builder 解决了微软库文件与Borland的库文件的差别问题。 所有的例子已经转换成C++ builder源代码-DirectX 9 SDK for Borland C++ Builder solve the Microsoft library files and library files Borland differentiation. All the examples have been converted into a
SolutionEg2d
- 一个2D游戏库,目前已经有基础功能,GUI部分正在完善,具有比较完整注释,使用DirectX9.0c,VC2003,若你下载了该工程,并且发现了问题或者您还解决了该问题,或者你基础完善了代码,请将您修改的代码E给我一份,欢迎您提出宝贵意见,本人将非常感激,409361656@qq.com-A 2D Game Library now have basic functionality, GUI part is perfect, with more complete notes, the use of
Directshow_SDK_Notes[1]
- 多年的directshow开发经验笔记,记录了开发过程中遇到到问题和解决的方法,是不可多得,吐血献上-Years of development experience directshow notes, records of the development process and solve the problems encountered in practice is rare, hematemesis presented. . . .
Dshow.h
- 虽然内容很小,只有几KB吧,但是还是很有用的!!利用VC6进行DirectShow编程时的环境设置解决方法!!这是我继上一个解决Streams.h头文件解决方法后的又一次上传-Although it is very small, only a few KB bar, but it is still very useful! ! Use VC6 for DirectShow programming environment settings when the solution! ! This is
Advanced-Animation-with-DirectX
- Advanced Animation with DirectX 书的配套代码,详细讲解了用DricetX9 制作高级3D动画。说是珍藏版言过其实,但里面附有sdk的下载地址(218MB上传不来),本书的源码对sdk版本可是有要求的,而本资源所附的sdk的版本在能符合那些源码的sdk中又是最新的。想解决版本问题的话,自己摸索固然是不难,但却也是挺费功夫的,特别是下载还有编译出错找原因的时间。但这些都是其次,找sdk资源才是最费劲的,反正我是官网google百度gougou电驴找了挺久才找到。
Puzzle(execude)
- this solve puzzle 8 by artificial intelligence. write by Visual c++ 2012 x64 & DirectX 9. work on windows 7 x64. -this is solve puzzle 8 by artificial intelligence. write by Visual c++ 2012 x64 & DirectX 9. work on windows 7 x64.
xvidcore-1.3.2-for-vc2010debug
- 解决 Xvid-1.3.2提供的是VC6的项目, \xvidcore\build\win32\xvidcore.sln 转换到VS2010会遇到问题-Solve Xvid-1.3.2 provides a VC6 project build \ win32 \ xvidcore.sln Conversion to VS2010 will encounter problems