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游戏资源包生成器
- 以前写小游戏的时候写的打包工具。这次重写了个GUI界面。附带C++ SDK源代码。 .NET 编译通过。给游戏玩家又一个好的工具,欢迎共同学习,商讨。-before the game was small when written in packing tools. This rewrite of the 000 GUI interface. Fringe C SDK source code. .NET compile. For gamers also a good tool, welcomed
ExcelLibrary_V4
- 这是我改写的读取EXCEL表的快速方法,速度是原来的50倍以上,前提是EXCEL表是文本形的。-This is my rewrite of the quick way to read the EXCEL table, the speed is 50 times more than the original, provided that the EXCEL table is a text-shaped.
regshow
- 本程序实现修改注册表,达到改写操作系统注册人名字和锁定与解锁注册表的功能。-The realization of this procedure to modify the registry to the name of a registered person to rewrite the operating system and lock and unlock the functions of the registry.
CryptoAPI
- 利用CryptoAPI实现的加密解密程序,过程很中规中矩,可以参考改写。-Encryption and decryption using CryptoAPI implementation process, the process is quite satisfactory, can refer to the rewrite.
wenjian
- 非递归式浏览文件系统目录。根据递归式目录遍历改写,仅供参考-Non-recursive browse the file system directory. According to rewrite the recursive directory traversal, for reference only
file1
- 文件批量重命名,有多种方式可以重新改写文件名-Batch rename files, there are several ways to rewrite the file name
MiniCAD
- 在MFC中,文档类负责管理数据,提供保存和加载数据的功能。视图类负责数据的显示,以及给用户提供对数据的编辑和修改功能。 MFC给我们提供Document/View结构,将一个应用程序所需要的“数据处理与显示”的函数空壳都设计好了,这些函数都是虚函数,我们可以在派生类中重写这些函数。有关文件读写的操作在CDocument的Serialize函数中进行,有关数据和图形显示的操作在CView的OnDraw函数中进行。我们在其派生类中,只需要去关注Serialize和OnDraw函数就可以了,其它的
