搜索资源列表
weilevoy_code
- weilevoy算法实现纹理合成,分带与不带加速两个版本-weilevoy texture synthesis algorithm, zoning and non-accelerated version 2
基于神经网络的图像分割算法研究博硕
- 基于神经网络的纹理图像分割的好博硕论文-based on neural network texture image segmentation good Doctor and Master thesis! !
spritetextrenderer.rar
- android opengl 使用举例,三角形纹理贴图。,For example the use of android opengl, texture mapping triangle.
SynthesizingNaturalTextures
- 纹理合成,一个比较简单,比较实用,主要在自然纹理上应用的代码-Texture synthesis
d_polyse
- routines for drawing sets of polygons sharing the same texture used for Alias models. -routines for drawing sets of polygons sharing the same texture used for Alias models.
glbuffers
- GL Texture 2D Source Code for Linux.
WebGLTexture
- WebGL Texture Source Code for Linux.
JSWebGLTexture
- JS Web GL Texture Source Code for Linux.
MediaItemTexture
- Media Item Texture Source Code for Linux.
StringTexture
- String Texture Source Code for Linux.
BitmapTexture
- Bitmap Texture Source Code for Linux.
ViaHeader
- Basic Texture Source Code for Linux.
ResourceTexture
- Resource Texture Source Code for Linux.
s_fragprog
- Apply texture object s swizzle (X Y Z W 0 1) to incoming texel and return results in colorOut . -Apply texture object s swizzle (X Y Z W 0 1) to incoming texel and return results in colorOut .
r300_transfer
- Offset start of buffer.Copy a tiled texture to a detiled one. -Offset start of buffer.Copy a tiled texture to a detiled one.
assign_init
- Performance flags. These are active even on release builds.minimize texture cache footprint.
_as400
- At this time, the draw module and llvmpipe driver only support vertex shader texture lookups when LLVM is enabled in the draw module.
nv30_fragtex
- handle base_level when not using a mip filter, min max level is unfortunately ignored by the hardware otherwise.this is a tad stupid of the hardware, but there s no non-rcomp z16 z24 texture formats to be had, we have to suffer and lose some precisio
lp_tex_sample
- Texture sampling code generation.
new_array
- Fetch texel 1D, 2D or 3D RGBA_FLOAT16 texture, returning 4 GLfloats. -Fetch texel 1D, 2D or 3D RGBA_FLOAT16 texture, returning 4 GLfloats.
