搜索资源列表
securemessenger-1_1_1-nokia-s60-de
- SecureMessenger可以在支持J2ME的设备(移动电话,PDA等)上进行安全的点对点消息通信。最初的实现使用SMS作为传输,用3DES 作为密码。 -SecureMessenger can support J2ME equipment (mobile phones, PDAs, etc.) to conduct secure point-to-point messaging. The initial realization of the use of SMS as transmi
simple tank
- 同样是用j2me写的,只是这个tank.rar实现了最基本的冲突检测,也就是j2me中最基本的问题,应为坦克运动时,会碰壁,而这个程序中较好的做到了这一点。而且,其中也实现了积分的操作,数据库读写。-J2ME is the same writing, only the tank.rar realization of the most basic conflict detection, J2ME is the most basic issues, the movement of tanks, it
JStarGame
- 一款飞行中打星星的游戏,带计分功能。可能幼稚了点,参考下-playing one flight stars of the game, with scoring. The point may be naive, under reference
MoveCanvas
- 一个基于MIDP1.0的精灵移动的源代码,因为当初我写的时候费了好大的劲才写出来,所以给初学J2ME的朋友一点参考-a spirit in the movement of source code, because when I wrote when I had succeeded in a big write, to the friends of learning J2ME reference point
SMS2
- 短信发送,用来实现点对点的短信发送,J2ME技术 SMS -messages sent, which can be used for point-to-point message sent, J2ME SMS
Flash_Lite_Visual_Example_v1_0_en
- This example application is a collection of Flash Lite do s and don ts from the usability point of view. The application contains real examples and animations of static examples that help you to see problematic issues in real life on a Nokia
手机游戏物理模型之抛物线
- 物体做抛物线运动是游戏中基本运动物理模型之一! 在PC游戏中可以由重力公式 轻易模拟,但在手机游戏中 ,由于多数手机不支持浮点运算 因此不能用 sin ,cos, 来分解初速度。 所以只能用近似模拟的方法! 我所采用的是:先放大后缩小的模拟方式,并且为了更精确加入了一定的偏移量。-objects do parabolic movement is the basic game campaign physical model one! The PC game can be easily simula
Java程序MyLine
- 编写一个线段类 MyLine,要求如下: 主要属性有: e1,e2 端点,类型为Point 编写构造方法,如(Point p1 , Point p2) 编写成员方法。如: 检查线段是否位于第一象限check… 求线段的长度 length() … 判断两条线段(非延长线)是否相交(另一线段作为参数)。 求一点到该线段(或延长线)的距离 编写测试程序 用户输入线段的两点坐标构造一个线段 用户选择需要执行已编写的哪种方法(判断是否相交) 根据用户选择的方法要求用户输入点的坐标,或者线段的两点坐标,并反
read_book_tools
- 这是纯Java做的 手机看工具 这里最大的看点是显示文字用的是Canvas而 不是TextBoX Canvas采用的是动态的计算每个文字的位置 也不会占用多少内存-This is the cellular phone that the pure Java do to see tool Biggestly seeing a point here is to show that what writing use is a Canvas but isn t what TextBoX Can
Raiden
- 超级j2me飞行游戏疯狂雷电源代码,从运行截图来看,看着过瘾呀,而且附带了源代码,比较宝贵的J2me资源,Jad文件可以直接在诺机亚手机上运行,现在新出的手机一般都有支持哦,源代码资源完整,很难得!. -J2me game Super Crazy Ray flight power source, screenshots from the running point of view, watching enjoyable Yeah, it comes with source code, J2me
BackLightSwitch
- 基于Symbian平台下随心所欲控制屏幕的灯亮熄.在观看视频和发短信时这一点非常重要.-Based on the Symbian platform under the arbitrary control of the screen lights out. Watching the video and send text messages at this point is very important.
SuperTank
- J2ME手机游戏源码 整个游戏有八个类组成: 主类:TankMIDlet 敌人坦克:Enemy 图片池:EnemyPool 画布:Canvas 游戏画布:TankCanvas 1. 道具:Bonus 2. 声音播放:SoundPlayer 3. 记录坐标:Point 4. 子弹:Bullet 5. 玩家坦克:Hero -J2ME mobile phone game
calculator-src
- Descr iption Scientific calculator. Allows to perform caclulation with high precicion and implements most populatr mathematical functions: sin, cos, tan, asin, acon, atan, exp, log, sqr, floor and ceil. Also it make it possible to define your ow
Real
- j2me midp1.0没有实现浮点运算,这个实现了midp1.0上的浮点运算。-j2me midp1.0 not achieved floating-point operations, the realization of the midp1.0 on the floating-point operations.
background
- BlackBerry Java mutiple process application One process is background auto run process and other one is Ui application started by alternate starting point(icon) Processes communicate using global inter process communication
Prj24_1
- 这是一个 简单的手机赛车游戏源代码,在赛车时,可能会遇到对手的车辆,对手的车辆随机出现。如果用户车辆和对手车辆相撞,则扣1分。如果分数减到0,游戏结束。-This is a simple mobile phone racing game source code, in the car, the vehicle may encounter opponents, opponents of the vehicles randomly. If the user vehicles and opponent
2007_06_18_JammyAndTheMidlets
- 手机模拟器源码,可以自己开发一个手机模拟器-AppWizard has created this BhSim application for you. This application not only demonstrates the basics of using the Microsoft Foundation classes but is also a starting point for writing your application.
MATHFP
- 很多时候都能用到的,主要解决CLDC1.0中不支持浮点数的问题,做J2ME开发的朋友应该用得到。-A lot of moment are could not CLDC1.0, mainly to solve the problem, support floating-point J2ME development friends should do with get.
paowuxian
- 一些J2ME制作的特效,希望能帮上你们了,我想下点东东学习一下-Some of the effects produced J2ME, hope you can help on, I would like to learn stuff about the next point
CatchingSheep
- 次程序是一个运行在三星bada系统上的一个手机游戏《捕羊》源代码,此程序是用bada C++编写的,需要在bada开发编译器上编译。此游戏是我在bada游戏设计大赛上的参赛作品!分享至此,希望作为学习交流之用!-The second program is a run on the Samsung bada system, a mobile game to catch the sheep "source code, sub-program is prepared using Bada C ba
