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java2d
- java2d游戏引擎 Phys2D is a 2D physics engine written in Java (1.4). Currently it is essentially a port and rework of the GDC 2006 presentation from Erin Catto. Current Features: Boxes Circles Static Lines Restituion and Friction Fi
aug99
- 国外游戏开发者杂志1999年第八期配套代码,包含了Jeff Lander的在物理仿真中如何处理摩擦的例子代码--Code of game development magazine in 1999 eighth issue, it including Jeff Lander example code that how to process friction in the physical simulation
ODE_Sample
- Open Dynamis Engine (ODE) is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collisio
IBDS-1.09
- IBDS用于动态多体系统仿真,使用C++编写,可仿真刚体,粒子,不同铰接类型以及带摩擦碰撞。-IBDS is a library for dynamic simulation of multi-body systems in C++. It simulates rigid bodies, particles, many different joint types and collisions with friction. (ZLib license, free for commercial us
Visual-CPPbird_demo
- 游戏基础物理建模(三) 摩擦力系统模拟 测试案例用的是经典游戏愤怒的小鸟-Game underlying physical modeling (c) friction system simulation test case is a classic game angry birds
aug99
- 国外游戏开发者杂志1999年第八期配套代码,包含了Jeff Lander的在物理仿真中如何处理摩擦的例子代码-Code of game development magazine in 1999 eighth issue, it including Jeff Lander example code that how to process friction in the physical simulation
play-the-ball
- 一个搞笑的弹球游戏,通过鼠标的移动,点击当成摩擦,使球变色,通过键盘操作移到对应的位置-A funny pinball game by moving the mouse, click as friction, the ball color, moved to a position corresponding to the keyboard operation