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java_lsys
- 电脑中的花园 Lindermayer系统(简称L系统)是另外一种分形图形生成的方法,其主要原理是设定基本简单的绘图规则,然后让计算机根据这些规则进行反复跌代,就可以生成各种各样的图形来。用L系统可以非常逼真的模拟植物的生长过程。上面的程序就是L系统的一个展示。我们已经设定好了一个规则库,你可以通过选择不同的规则画出不同的图形来,同时,你可以通过“设置参数”来改变这些规则从而画出你自己的图形来! -computers garden Lindermayer System (L) is ano
shanxing
- 编程教你绘制一个扇行,directx9下面-mapping program to teach you a fan trip directx9 Below
er2006.6.28
- 用八数码算法写的贴图游戏! 作了提示和等级设置功能!-with eight digital mapping algorithm written in the game! Tips and made grades of functional!
CH2-1
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第一个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. No. 1
CH2-2
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第二个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. Second
CH2-3
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第三个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. Third
CH2-4
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第4个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. No. 4
CH2-5
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第5个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. Section 5
CH2-6
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第6个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. Section 6
CH2-7
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第7个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. No. 7
turtle
- 用c语言实现海龟作图,源码质量高,是本人学c时写的程序-with C Language turtle mapping, source of high quality, yes, I am learning c written procedures
05.Textures
- 在D3D如何使用纹理映射,适合初学者,绝对经典,可以直接运行-in Motion how to use texture mapping, for beginners, absolute classics, and can be run directly
MultiTexturing
- 一个关于多重纹理映射的源代码,这是nehe教程的一个经典例子!-a multi-texture mapping of the source code, which is one of the guidebook nehe classic example!
javaAppletprogramecodes-2
- java applet 程序,适用于初学者学习java语言编写的图形图像用户界面 小程序。主要有:闪电中城市;激光绘图。-java applet procedures, apply to beginners learning java language graphical user interface images of small procedures. Are : lightning cities; Laser Mapping.
map-making
- 手机游戏的地图绘制源代码,众所周知,手机的地图不能直接用图片来做,图片所占的空间太大,而是由TILE拼接起来的,具体请看源代码。-mobile phone games mapping source code, as we all know, cell phone map directly to do with photographs, Photo space occupied by the great, but by the TILE pieced together the details, p
MagicVB6
- 让电脑变魔术——读懂你的心!! 一个小小的把戏,演示了一些用QCARD32.DLL绘制扑克牌的方法。-computer if by magic -- read your heart! ! A little trick, demonstrated the use of some cards QCARD32.DLL mapping method.
用VC语言实现的汉罗塔
- 在程序启动时,用默认值生成塔类和碟子类的实例,并调用GDI对象绘图。当选择自动方式后,派生一个新线程递归挪动碟子并在每次挪动碟子后刷新图形。在挪动线程中,监测临界区对象作为暂停或继续的判别标志;当选择手动方式时,在碟子的移动过程中进行大碟子和小碟子的判断,如果合乎要求,允许移动,如果不合乎要求,跳出提示对话框。-commencement of the proceedings, with the default value generated tower and plate type exampl
z_mappingTREE
- Z-mapping立体贴图源代码。带广告牌贴图技术。-Z-mapping Draping source code. Billboards with mapping technology.
木锤打老鼠
- 一个小游戏源代码,使用贴图技术实现,图形程序设计范例-a little game source code, the use of mapping technology, graphic example of program design
mapping
- 局域网,域控内,磁盘存储,自动网络映射盘符,一步到位-LAN domain control, disk storage, automatic network mapping letter, step