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TestHu
- 这个是我写的一个带任意多张百搭的麻将的胡牌算法,支持普通麻将的所有胡法,当然跟具不同麻将的需要还需小做修改.-this is the one I wrote arbitrary argue over the Mahjongg players algorithm, Mahjong general support of all Hu, of course, with different needs mahjong do need small changes.
KerNetEngin
- 网胡最新内核引擎的源码,并运行通过,改动注释加了说明部分-Nets hu latest kernel engine source, and run through, and the part that changes comments
Guangdong_majiang
- 广东鸡平胡麻将,本程序用C++实现了广东鸡平胡麻将,里面有一个很好的Player类,提了了吃碰杠胡等操作。-guang dong ji pin hu majiang
Mahjong
- 本麻将游戏实现了基本的吃碰杠胡(特殊牌型只处理了七小对和十三幺。全不靠,组合龙没有处理),还没有实现番数计算。 AI花了不少时间,不过还是很弱,没有参考桌面打出的牌,仅看自己手上的牌来打。一直想不出更好的算法,我现在的AI是简单的把每张牌按刻子(三张或四张),顺子(三张相连的),对子,连张和单张给定不同的权值,然后按权值大小来出牌。但是没有处理交叉的部分,所以有时会打亏张子。 -This Mahjong game basic eat the touch bars Hu (speci
SparrowJS
- 江苏本土麻将,按两个花牌可以自摸,三个花牌可以点胡;门清算5个花,清一色三番混一色两番,杠开一番,单吊一番,带七对子-Jiangsu native Mahjong, two wreath Zimo three the wreath can point Hu door liquidation five flowers, mixed and merged all-tripled and quadrupled, some bars open, single hanging some with Sev
wang-hu
- 详细说明:网狐6603游戏代码加教程。教程讲解详细,希望大家互相学习。-Details: 6603 Fox network game code plus tutorial. Tutorials to explain in detail, I hope you learn from each other.