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Merc_2002.6.11
- 一个大型网络游戏的例子,很早在vckbase上收集来的一个不错的程序-a large-scale online games example, very early on in vckbase collection of a good procedure
bzflag-1.10.8.20041007
- 一个3D网络坦克大战游戏平台:Linux, 2004.11.01, Linux软件, 4145K, 英文, GPL. BZFlag for Mandrake i586 V1.10.6 -network sees a 3D gaming platform : Linux, 2004.11.01, Linux software, 4145K, English, the GPL. BZFlag for Mandrake i586 V1.10.6
xtkdige
- 井字游戏:为双人对弈游戏,双方轮流放子,单任一行,列,斜线为三个相同的 子时即为胜利!, Well character game: For the two person playing chess game, both sides turn the exile, list any line, the row, the oblique line is three same periods of time from 11 p.m. to 1 a.m is the victory! ,Visual C
WildMagic引擎4p9版
- 著名的3D Game Engine Architecture一书中开发的引擎的最新版,为2009年4 月11日发布的版本
replicantbody-2006-08-11.rar
- 人物骨骼运动开放引擎,包含碰撞检测,群集运动等,People skeletal movement and opening up the engine
cal3d-0.11.0.tar
- cal3d谷骨骼动画引擎,支持opengl、D3d以及OSG、Ogre等显示引擎-cal3d Valley skeletal animation engine, support for opengl, D3d and OSG, Ogre, etc. display engine
Player-Source---11-23-08
- 一个orge引擎开发的一个小的简单游戏,适合入门者-A orge engine developed a small, simple game, suitable for beginners
glspec40.core.20100311.withchanges.pdf
- The OpenGL Graphics System: A Specification (Version 4.0 (Core Profile) - March 11, 2010)-The OpenGL Graphics System: A Specification (Version 4.0 (Core Profile)- March 11, 2010)
Snake
- 01_游戏功能演示与说明 02_游戏中的面向对象分析与设计 03_使用传智播客提供的API类组装贪吃蛇游戏 04_编写贪吃蛇游戏中的各个类的主体框架性代码 05_编写Controler类与实现蛇移动的事件监听 06_编写对各个类进行测试的程序代码 07_蛇的数据结构设计与移动显示 08_测试与修正蛇的移动与显示问题 09_排除蛇的相反方向与无效方向的按键问题 10_编写与
DirectX-11
- Beginning DirectX 11 Game Programming 介绍DirectX11的专业书籍-Beginning DirectX 11 Game Programming
EngineProject
- Indie graphics engine project. Uses DirectX 11 and Tile Based Deferred Shading technique which was used in Battlefield 3(DICE)
BeginningDirectX11GameProgramming
- 本书是《Beginning DirectX 10 Game Programming》一书的后续版本。在本书中,我们将讲授使用最新版Direct3D——Direct3D 11创建游戏图形的基本知识。 本书致力于教会您关于DirectX 11的各个方面。此书适用于具有一点儿或者完全没有DirectX开发经验的初中级C++编程人员。虽然有过DirectX或者OpenGL的使用经验对学习本书会更有帮助,但这不是必须。 当你学完本书之后,将掌握足够的DirectX 11的知识,从而能够自己独
MU源码87 90 93专用
- 一、升级点数: 1.所有地图以打怪获得经验升级的点数地址: GS(90) GS(99): 魔剑:0050D3BB |. 83C1 07 ADD ECX,7 00512A96 83C1 07 ADD ECX,7 圣导:0050D3E3 |. 83C0 07 ADD
xls2lua
- lua开发的游戏 非常不错 值得一看 花了很大功夫拿到的 -IE 7+, Opera 11+, Safari 5+, Firefox 5+ and Chrome 14+ are REQUIRED according to Bootstrap compatibility page. If you have none of them, click here for BNUOJ 2.0, or here for the original BNUOJ. Enjoy and have fun!
RxjhGameServer
- 热血江湖11.0 服务端游戏端源码,使用C#编写,原型环境VS2012,.net4.5-11.0 Yulgang game server-side source code
Code7-11
- 《Unity 4 3D开发实战详解》书中的实例程序和资料7-11章。-" Unity 4 3D Development combat explain" the book' s examples of procedures and information in Chapter 7-11.
GeometricToolsEngine1p12
- Geometric Tools Engine 1.12.游戏引擎-Geometric Tools Engine 1.12. The distribution was posted on April 20, 2015. The engine has been developed and tested on Microsoft Windows 8.1 using Microsoft Visual Studio 2013 and Direct3D 11.1. The nongraphics code
VictoryPlugin
- UE4 开源插件VictoryPlugin的源码.经过一些细微改动和整理,可以在UE4.11编译并运行.-Sourceo code of UE4 open source plugin VictoryPlugin. Lightly reorganized to allow code to compile with UE4.11