搜索资源列表
VertexFog
- Direct3D中的雾化,顶点雾,一个简单的例子-Atomization of Direct3D, vertex fog, a simple example
PixelFog
- Direct3D中的雾化,像素雾,一个简单的例子-Atomization of Direct3D, Pixel Fog, a simple example
Volumeoffog
- 体积雾的实现基于directX 基本的原理和代码等-Volume of fog to achieve the basic principles based on directX and code, etc.
fog_ReloadShaders
- GB(GameBryo)LightSpeed引擎 Fog雾化Shader例子!值得研究!-GB (GameBryo) LightSpeed engine spray Shader Fog example! Worth studying!
fog
- 此段源码演示了雾气的渲染。包括D3D和opengl的两种实现方法。-This section demonstrates the fog rendering code . Including D3D and opengl in two ways.
hwl
- opengl 三维场景,旋转,音乐,雾效果-the opengl 3D scenes, rotating, music, fog effects