搜索资源列表
Merc_2002.6.11
- 一个大型网络游戏的例子,很早在vckbase上收集来的一个不错的程序-a large-scale online games example, very early on in vckbase collection of a good procedure
实例100(游戏)
- 一个游戏的程序。使用C#编写。基于Direct3 D. 完整源码.-a game procedures. The use of C#. Based on Direct3 D. integrity source.
Ares1.0引擎代码
- Ares1.0引擎代码,Ares引擎是由Honeysuckle(快乐魔导师)推出的用于游戏开发的开放源码引擎。这套引擎是基于Microsoft Windows 2000,DirectX 8.0,Visual Studio .NET开发,特点是“服务聚合,面向用户,开放源码,代码重用,跨用户平台”。使用这套引擎,你可以轻易的写出基于DirectX的游戏,可以对图像,声音,网络,视频等服务进行方便的访问和控制。由于完全基于面向对象编写,引擎本身具有很强的扩展性,用户可以在引擎的基础上,添加少量的代码
Symbian_OS_2D_Game_Engine_Example_v1_0
- Symbian OS: 2D Game Engine Example file name: Symbian_OS_2D_Game_Engine_Example_v1_0.zip descr iption: This C++ example application shows how to make a portable and efficient 2D game on top of Symbian OS. The application supports different displ
DesigningaPCGameEngine
- We outline here the requirements of a 3D game engine, illustrated by describing a particular engine’s components. We designed the game engine, marketed as NetImmerse, to run on PCs with a broad range of performance levels, both with and wit
ChiLian
- 矢量运算简介,游戏中必须用到的,想方便就先看这个矢量运算简介-vector computing profiles, the game must be used, wants to make it easier on us first look at the profiles of the vector computing
FireSource
- 火魔源码,是一个基于D3D的简单游戏引擎,有脚本,声音,图像处理等,里面还有不少Demo,感觉不错。-worship source, based on D3D is a simple game engine, scr ipting, voice, image processing, there is also a lot of Demo, I feel pretty good.
dxframework-engine-0.9.3
- 非常好的一套基于dx的引擎框架 并有测试例子-a very good dx based on the framework and engine test case
SDL-1.2.9-vc
- SDL是一个用来写多媒体软件的多平台库, 通过多平台对一般 音频, 键盘, 鼠标, 手柄, 3D OpenGL硬加速, 2D framebuffer 进行支持的API,常用于游戏和模拟器. 这是一个for vc++6.0版本源代码-SDL is used to write a multimedia software for multi-platform, multi-platform on the general audio, keyboard, mouse, controller, hardw
game_SimpEngine
- 使用open gl编写的游戏引擎,有漫游等功能,可以在此基础上进行简单的游戏开发-use open gl prepared by the game engine, features such as roaming, this can be conducted on the basis of a simple game
g3d-src-6_08
- This program uses the Graphics3D Library (\"G3D\", http://g3d-cpp.sf.net) This software is based in part on the PNG Reference Library which is Copyright (c) 2004 Glenn Randers-Pehrson This software is based in part on the work of the Independen
Rulased
- 基于人工智能的游戏机器人的预测控制算法的实现-games based on artificial intelligence robot predictive control algorithm to achieve
02.HeightMap+Camera
- 地形源代码 内容包括照相机的旋转,视见体的裁剪等,可以直接运行。-terrain source code includes the camera rotation, depending on the see-cutting, and can direct operations.
openglgameDEV
- opengl游戏开发库,详细介绍opengl的开发-opengl game development for details on the development opengl
ztyma
- 征途游戏源码! 我也是在网上找到的! 不知道全不全! 会的 自己下来研究!-journey FOSS game! I also find on the Internet! Do not know all incomplete! The study itself down!
Focus.On.3D.Models
- 这是一套很好的学习地形渲染的资源,里面讲述了渲染地形的各种技术,并且里面的代码都可以编译通过,效果也很棒!-This is a good learning exaggerated topography of the resources inside the exaggerated terrain on the various technical, and inside the code can be compiled through and the results would be terrif
premierpress-focus.on.3d.terrainprogramming(source
- focus on 3d terrain programming的所有源码-focus on 3d terrain programming source code
Focus-On-3D-Terrain
- 基于OpenGL开发的一个地形引擎。 书里边提供了很多先进的地形算法-A terrain Engine based on OPENGL. Source code for Focus On 3D Terrain
Role-on-line-system-configuration-
- RF游戏角色上线系统赠送数据库配置表列修改设置说明。-RF game character on-line system presented configuration table column to modify the settings descr iption.
premier-press-focus-on-sdl
- SDL 学习文档,深入了解SDL架构。适用与跨平台游戏开发-focus on sdl
