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光线游戏引擎1.8版
- 一个网有做的游戏引擎,希望大家会喜欢,他的作品!-a net so the game engine, I hope you will like his work!
g3d-src-6_08
- This program uses the Graphics3D Library (\"G3D\", http://g3d-cpp.sf.net) This software is based in part on the PNG Reference Library which is Copyright (c) 2004 Glenn Randers-Pehrson This software is based in part on the work of the Independen
X3DEngeine
- 开发工具vs2008+dx9.0。由于本人现在大四忙于实习和找工作,引擎代码没有时间去整理和优化了,现在将代码公开, 希望能给初学游戏编程的同胞们有所帮助。-Development tools vs2008+ dx9.0 because I now a senior, busy practice and looking for work, the engine did not have time to organize and code optimization, and now the c
MDByuandaima
- 55M2传奇外传引擎的前身,韩国传奇代码.修正了部分BUG,大家也可以一起修改-55M2 engine rumored legendary predecessor, the legendary symbol Korea. To amend the part of BUG, everyone can work together to amend
ALTTAB
- ALT TAB For AUdition work for a few minute
SpaceOut
- 一个小的游戏,其中用到了游戏引擎,不管怎么说,辛勤劳动成果,-A small game, which used the game engine, after all, hard work results, Ha ha ha
DirectX-Ultimate-Game-Programming
- 开发计算机游戏充满了挑战性,需要开发人员具备大量的技能,富有奉献和创新精神。本书向读者介绍了如何将自身的技能与一些基本的C++编程技能结合起来,开发出自己的游戏。本书涵盖了游戏开发过程和方方面面,书中以一个名为Straned的第一人称射击游戏开发过程为主题展开介绍,首先介绍了DirectX 和Direct3D图形学,然后逐章介绍了游戏引擎和完整游戏的开发过程。主要内容涉及到基本的图形学技术、最基本的数学知识、碰撞检测和响应、声音回放、场景管理、动画以及模型/角色的加载和绘制。 一旦读者开
pacman
- Simple PacMan game written in the VC include working with music and work with standard splines
111112
- 作品-休闲游戏对战平台,测试能用,很不错的哦,大家可以参考下-Work- casual games war platform, the test can be used, very good Oh, we can refer to
WarProject
- 公司准备出一款中世纪背景的战略游戏。主要兵种有骑士,弓箭手,步兵。每个兵种有血(80-200),防御(0-5),攻击力(8-20),造价(50-200)等基本数据(可选射程,速度也可以增加其他属性),而兵种间又有相生相克,步兵克骑兵克弓箭克步兵。 游戏策划同时要求骑士要血,功,防等指数相对优秀,但是造价高昂,步兵指数一般,但是造价低,弓箭手造价一般,但是血和防御很低。本项目需要完成的主要任务有任务: 1:假设各个数据和数量给定,模拟两军交战场面(1000vs1000)。 2: 给定金
DatGame
- work in progress game. It sucks. and it doesn t work.
AI_Games
- IRN MILLINGTON所写的游戏中的人工智能。是一本入门级作品。-Artificial Intelligence Game IRN MILLINGTON written. Is an entry-level work.
antihack
- Scan for titles of windows is running in OS, if it have black work!
zjdy
- doing的终极地狱完整版。可以说doing的这个版本在ES2架构中算首屈一指的,虽然他说自己的作品很粗糙,但在多年来的国内MUD界来说,其严谨细致的思路及程序写法是绝对可以值得借鉴学习。可惜doing曾经说过,不太有可能再写文字MUD,如果可能再写也不会做现有hell架构的MUD。但这个版本足以是我们受益非浅了。-doing the ultimate hell full version. You can say that doing this version ES2 architecture
Edgame
- Edgame 2D是为易语言量身打造的一款游戏开发套件,富有特性的中间件,高级组件形式构架.不同功能的模块是互相独立的系统.引擎以易语言模块管理器为核心.支持以第三方插件形式组件增加方式来插入系统工作,构架方式极其灵活,模块效率高.-Edgame 2D is easy language tailored for a game development kit, feature-rich middleware, advanced components in the form of architect
eye-engine-master
- This will become a cross platform game engine written in C++ work in progre-This will become a cross platform game engine written in C++ work in progress
CqfirHero
- 本源码有周行2007完美版无任何垃圾修复 可直接编译 内附教程- GNU GENERAL PUBLIC LICENSE Version 3, 29 June 2007 Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/> Everyone is permitted to copy and distr
[SRC]Client
- Helbreath Server 2015 setup - Server Source Releases v2.0 I am pleased to share with the community Helbreath this new and latest version of the releases of Helbreath Server Setup. I say last because I think that s enough job sharing is a stable b
