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glspec40.core.20100311.withchanges.pdf
- The OpenGL Graphics System: A Specification (Version 4.0 (Core Profile) - March 11, 2010)-The OpenGL Graphics System: A Specification (Version 4.0 (Core Profile)- March 11, 2010)
game
- 游戏引擎开发规范文档.doc 头文件 #ifndef GE_H _INCLUDED__ #define GE_H _INCLUDED__ //……………….. #endif 尽量使用 #pragma comment(lib, “*.lib”) -Game engine specification document. Doc
easyAR_Vuforia.docx
- 高通AR使用说明Unity3D版本,详细的使用教程哦(Qualcomm AR usage specification Unity3D version)