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实现浩方平台的半成品代码
- 此为转载 浩方网上作战平台运行环境模拟,完成了一半,需要进一步调试,不过已经很好了(个人认为)!-this side of the Gallant reproduced online platform runtime environment simulation, completed half of the need for further testing, but has a very good (think)!
freeze151bsrc
- 此为quake 3游戏引擎 与大家共享! 但是没有相关技术说明! 很遗憾!如果那位大虾有相关资料或对此代码理解较为深刻,还请不吝赐教!-this as quake 3 game engine and share! But no relevant technical descr iption! Very sorry! If that prawns have information or to make a more profound understanding of code, als
关于二十四点游戏的基本算法
- 关于二十四点游戏的基本算法!漫长的假期对于我来说总是枯燥无味的,闲来无聊便和同学玩起童年时经常玩的二十四点牌游戏来。此游戏说来简单,就是利用加减乘除以及括号将给出的四张牌组成一个值为24的表达式。- About 24 games basic algorithms! Long vacation regarding me said always dull, 24 signs which with the schoolmate idly comes bored then to play when
劫掠轩辕剑2
- 与一代引擎相比,它有几个重要改进: 1、它是一个真正的引擎。一代游戏所有情节全是用代码写出来的,而现在这个游 戏则是通过脚本实现,引擎与故事情节完全分离。 2、精灵设计更符合OOP精神。在一代游戏中,“怪兽”设计的一塌糊涂,甚至会 出现“重合”现象。在这个引擎中重新设计了怪兽系统。 -compared with the generation of engines, it has several important improvements : one, it is a r
Ares1.0引擎代码
- Ares1.0引擎代码,Ares引擎是由Honeysuckle(快乐魔导师)推出的用于游戏开发的开放源码引擎。这套引擎是基于Microsoft Windows 2000,DirectX 8.0,Visual Studio .NET开发,特点是“服务聚合,面向用户,开放源码,代码重用,跨用户平台”。使用这套引擎,你可以轻易的写出基于DirectX的游戏,可以对图像,声音,网络,视频等服务进行方便的访问和控制。由于完全基于面向对象编写,引擎本身具有很强的扩展性,用户可以在引擎的基础上,添加少量的代码
Symbian_OS_2D_Game_Engine_Example_v1_0
- Symbian OS: 2D Game Engine Example file name: Symbian_OS_2D_Game_Engine_Example_v1_0.zip descr iption: This C++ example application shows how to make a portable and efficient 2D game on top of Symbian OS. The application supports different displ
SDL-1.2.9-vc
- SDL是一个用来写多媒体软件的多平台库, 通过多平台对一般 音频, 键盘, 鼠标, 手柄, 3D OpenGL硬加速, 2D framebuffer 进行支持的API,常用于游戏和模拟器. 这是一个for vc++6.0版本源代码-SDL is used to write a multimedia software for multi-platform, multi-platform on the general audio, keyboard, mouse, controller, hardw
1590590813-1225
- This a small c# game engine which you can learn and get benifits.-This a small c# game engine which you can learn and get benifits.
game_SimpEngine
- 使用open gl编写的游戏引擎,有漫游等功能,可以在此基础上进行简单的游戏开发-use open gl prepared by the game engine, features such as roaming, this can be conducted on the basis of a simple game
fg171
- 这是一款不错的登录器,任何人都可以用到它 啊-This is a good login device that anyone can use it ah
wxWidgets-2.6.2
- This is a Win32 build of wxWidgets 2.6.2 for VC6, VC7.1, and VC8. wxWidgets is an open source GUI library. See http://wxWidgets.org for more information. You can download the source code for wxWidgets from http://wxwidgets.org/downld2.htm The G3
g3d-src-6_08
- This program uses the Graphics3D Library (\"G3D\", http://g3d-cpp.sf.net) This software is based in part on the PNG Reference Library which is Copyright (c) 2004 Glenn Randers-Pehrson This software is based in part on the work of the Independen
Testcode
- 这是用于碰撞检测的程序,我提供了他的类文件-This is for collision detection procedures, I will provide the types of documents
01.CreateDevice
- 这是D3D里如何初始化,以及整个框架的源代码,比较适合初学者,可以直接运行-This is how the initialization, and the entire framework of the source code and are more suitable for beginners, and can directly run
[Server]Agent
- 这个是游戏的代理服务器,不错的实现有很大的提高。-This is a game of proxy server, a good achievement greatly improved.
OglD3DMix
- 这里没有 游戏代码片段分类,只好放这里了。 这是一个Direct3D和OpenGL混合的框架。 可通过 F1控制用OpenGL渲染还是用D3D渲染。-There is no classification code fragments game, but up here. This is a mixed Direct3D and OpenGL framework. F1 can be controlled through use of OpenGL rendering or a Mo
Quick_cgame(1nod)
- 这是quick源码的CGame部分! 可以用VC直接编译!-This is a quick source CGame part! VC can be directly translated!
quick_ui(nod)
- 这是quick源码的UI部分! 比较经典,C写的!值得收藏-This is a quick source of UI! More classic, written in C! Worth collecting
quick_ui(2nod)
- 这是quick的UI第二部分! 跟第一部分没关系!分开 解压缩-quick This is the second part of the UI! With the first part okay! Separate decompress
qucik_game(nod)
- 这是QUICK源码的GAME部分, 看清楚了不是Cgame,是GAME 部分!-This is the source of naGames part Cgame not realize is naGames part!
